10 My Hero Academia Quirks That Aren’t Battle-Ready

10 My Hero Academia Quirks That Aren’t Battle-Ready

The world of My Hero Academia is characterized by an impressive array of Quirks—unique abilities that can significantly impact the outcome of battles. However, it is important to note that not all Quirks are designed for combat. While some showcase extraordinary capabilities suitable for fighting, many are better suited for everyday life, lacking the attributes necessary for the high-stakes environment of battle.

In this context, certain Quirks may prove to be less effective offensively, lacking versatility, or even posing risks to their users under specific conditions. Some are simply too passive or impractical for combat scenarios. Below is a curated list of ten Quirks from My Hero Academia that, while interesting, are not ideal for combat situations.

Note: The following list is subjective and not ranked in any particular order.

10 My Hero Academia Quirks Unsuitable for Combat

1. Zoom (With Hatsume)

Mei Hatsume as seen in anime (Image via Studio Bones)
Mei Hatsume as seen in anime (Image via Studio Bones)

Mei Hatsume’s Zoom Quirk allows her to extend her vision over great distances, enabling her to inspect intricate details of far-off objects. While this ability is beneficial for engineering and surveillance, it offers no offensive or defensive advantages in combat.

2. Glamour (Camie Utsushimi)

Camie Utsushimi as seen in anime (Image via Studio Bones)
Camie Utsushimi as seen in anime (Image via Studio Bones)

Camie Utsushimi utilizes her Glamour Quirk to create lifelike illusions of herself and others. While illusions can mislead opponents, they lack the physical impact necessary for actual combat, making Glamour less than effective against powerful foes who rely on sensory perception.

3. Glycerin (Mitsuki Bakugo)

Mitsuki Bakugo as seen in anime (Image via Studio Bones)
Mitsuki Bakugo as seen in anime (Image via Studio Bones)

Mitsuki’s Quirk, Glycerin, produces a viscous fluid that can coat surfaces or create traps. While it has applications in evasion and control, its slippery nature renders it impractical for offensive or defensive maneuvers during fast-paced battles.

4. Attraction of Small Objects (Inko Midoriya)

Inko Midoriya as seen in anime (Image via Studio Bones)
Inko Midoriya as seen in anime (Image via Studio Bones)

Inko Midoriya’s Quirk allows her to attract small objects, a handy tool for gathering items, but in the heat of battle, it lacks effectiveness. Its main target focus on tiny, lightweight objects limits its utility against stronger opponents.

5. Squirmy Fingers (David Shield)

David Shield as seen in anime (Image via Studio Bones)
David Shield as seen in anime (Image via Studio Bones)

David Shield possesses the Squirmy Fingers Quirk, which allows him to extend his fingers elastically. Although useful for retrieving items, this Quirk lacks offensive capabilities and is ineffective for delivering any serious damage or defense in combat.

6. Big Horn (Daikaku Miyagi)

Daikaku Miyagi as seen in anime (Image via Studio Bones)
Daikaku Miyagi as seen in anime (Image via Studio Bones)

Daikaku Miyagi’s Quirk, Big Horn, manifests as large horns that grow from his head. While they may appear intimidating, they impair his vision, making it difficult for him to fulfill his duties as a news anchor and proving to be a nuisance in combat.

7. Bubble (Kaoruko Awata)

Kaoruko Awata - The Best of Kaoruko Awata
Kaoruko Awata – The Best of Kaoruko Awata

Kaoruko Awata’s Bubble Quirk enables her to generate bubbles from her body. Although they can serve as distractions, these bubbles lack offensive power and are easily destroyed during combat, rendering them largely ineffective.

8. Whole-Body Lens (Taneo Tokuda)

Taneo Tokuda as seen in anime (Image via Studio Bones)
Taneo Tokuda as seen in anime (Image via Studio Bones)

Taneo Tokuda’s Whole-Body Lens Quirk allows him to have lenses all over his body, enhancing his vision. However, it lacks any offensive or defensive attributes, making it suitable only for non-combat situations such as surveillance.

9. Yell (Amplifier)

Amplifier as seen in anime (Image via Studio Bones)
Amplifier as seen in anime (Image via Studio Bones)

The Yell Quirk grants its user a powerful vocal projection designed for communication. While this ability can control crowds, it is not equipped for combat scenarios, where precision and personal defense are crucial.

10. Love (Manami Aiba)

Manami Aiba as seen in anime (Image via Studio Bones)
Manami Aiba as seen in anime (Image via Studio Bones)

Manami Aiba’s Quirk, Love, creates a profound sense of affection in others. While it can be effective for calming individuals, this emotional manipulation does not provide any tactical advantage in battle and could even be counterproductive against determined opponents.

Conclusion

While My Hero Academia is rich with Quirks designed for combat, numerous abilities are ill-suited for such intense scenarios. Whether it’s Mei’s Zoom or Manami’s Love, these Quirks exemplify how some powers are more apt for peace than war. Understanding the limitations of certain abilities highlights the diverse nature of Quirks and the strategies surrounding their use.

    Source & Images

    Leave a Reply

    Your email address will not be published. Required fields are marked *