A Helldivers 2 leak reveals new weapons, Stratagems, silencers,…

A Helldivers 2 leak reveals new weapons, Stratagems, silencers,…

Leaked footage from the Helldivers 2 development server showed off several new weapons, armor, Stratagems, boosters, and more. which could soon be coming to the game.

Upon its release, Helldivers 2 was a runaway success, attracting hundreds of thousands of players to cross the galaxy to take on enemy forces. After investing countless hours into the game, many players have already managed to obtain all of the available weapons.

As a result, Helldivers 2’s most dedicated players are already looking to unlock even more content. Given the game’s somewhat limited weapon offering, only a few rifles in each category at launch, it’s no surprise that fans want more options.

Fortunately, the next War Obligation will bring new weapons that could change the meta, and some leaks have shown what we can expect. Keep in mind that these leaks should be taken with a grain of salt. Indeed, this is content in development so nothing is certain.

Helldivers 2 leak reveals a bunch of new content

A Twitter/X post showing gameplay on the Helldivers 2 development server was circulating. Quickly deleted, the TCMFGames account reposted some information and images of the new armor.

To start, we discover the new armor. Although no statistics are provided, they are clearly different from existing options. These new pieces have a slightly less flashy and orderly appearance than the armor currently available in-game, with the notable exception of the Hazmat suit. In addition, each armor is accompanied by a description enriched with new lore.

As for weapons and Stratagems, here are their full names and stats. Keep in mind that these are just leaks and are content in development. All information is therefore subject to change.

New weapons leaked from Helldivers 2

Arc-12 Blitzer

This shotgun launches a large burst of high voltage electricity that spreads between all nearby units.

  • Damage: 250
  • Capacity: Infinite
  • Recoil: 60
  • Rate of fire: 30

LAS-16 Sickle

A laser rifle, firing in short bursts. Does not require recharging, but if it overheats a new heat sink should be installed.

  • Damage: 55
  • Shot limit: 9
  • Recoil: 2
  • Rate of fire: 750

SG-225NS Breaker Nailsplitter

A modified Crusher shotgun offering improved accuracy and armor penetration, with exceptionally high recoil.

  • Damage: 220
  • Capacity: 10
  • Recoil: 70
  • Rate of fire: 220

SG-225BB Breaker Bugbiter

A heavier version of the Crusher Shotgun, with higher damage at the cost of recoil and maneuverability.

  • Damage: 315
  • Capacity: 15
  • Recoil: 49
  • Rate of fire: 180

BR-14 Adjudicator

An accurate, armor-penetrating rifle, the BR-14 Adjudicator delivers fair judgment to medium-sized enemies, although its restrictive magazine limits its effectiveness against large groups.

  • Damage: 80
  • Capacity: 25
  • Recoil: 50
  • Rate of fire: 550

AR-20L Justice

A high caliber rifle with high damage, very penetrating.

  • Damage: 80
  • Capacity: 20
  • Recoil: 50
  • Rate of fire: 550

AR-48 Truth Whisperer

An assault rifle with a built-in silencer, which does not alert targets far from the user’s position. (Important note, this would be the first ever silenced weapon, paving the way for more stealth options in the future. Exciting!)

  • Damage: 55
  • Capacity: 30
  • Recoil: 30
  • Rate of fire: 750

AR-22C Patriot

A compact assault rifle with an extremely high rate of fire.

  • Damage: 55
  • Capacity: 45
  • Recoil: 30
  • Rate of fire: 950

LAS-7 Dagger

A laser gun that fires a continuous beam. Does not require ammunition but can overheat and require changing batteries.

(no statistics at the time of writing)

GP-31 Grenade Pistol

A gun that fires grenades. Must be recharged between each shot.

(no statistics at the time of writing)

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