Warzone will receive more than just an update to the looting system and Perks with the integration of Black Ops 6. During the CoD Next event, developers also discussed various quality of life improvements for the battle royale.
The alterations aim to enhance different elements of the game, ranging from movement and game awareness to visual clarity.
All the confirmed quality-of-life changes that will be implemented in Warzone for Black Ops 6 Season 1 have been listed below.
QoL Changes in Warzone Black Ops 6 Season 1
- Weapon rarity outline
- Mantling improvements
- Pick up self-revives while downed
- Downed enemies don’t trigger High Alert
- Bounty threat level sound queue
- Reduced in-game splashes
- Minimized lootcards when looking at loot
- Med cabinets loot drop improvements
- Live ping duration reduction
- Pinging loot triggers a Navigational Pint
- Firing Range improvements
Warzone will feature a variety of QoL changes with Black Ops 6 Season 1.
These QoL updates are scheduled to be implemented in Warzone during Season 1 of Black Ops 6, which is also when the two games will merge. These changes may have a significant impact on gameplay, such as allowing downed players to pick up self-revives and reducing the duration of live pings.
We can expect enhancements to mantling that align with Black Ops 6’s seamless gameplay and introduction of Omnimovement, which will also be implemented in Warzone.
The changes to the Firing Range were also discussed at CoD Next. To give you an idea of what to anticipate, here is a breakdown of what you can expect when accessing the practice range during Season 1.
Firing Range Improvements for Warzone
- Added stats to top left corner
- Default to WZ Perks
- Dummies respawn faster
- Plate default values based on game
- Weapon Details specific to WZ
The developers have chosen to enhance Warzone’s firing range to better cater to the battle royale experience, providing a valuable tool for players to try out weapons and equipment before entering a match.
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