All Weapons in Space Marine 2

All Weapons in Space Marine 2

With its intense third-person shooter gameplay and nostalgic chaos reminiscent of the genre’s golden era, it’s no wonder that Warhammer 40,000: Space Marine 2 provides players with a variety of deadly weapons to wield. Building upon the iconic arsenal of the previous game, it also introduces an array of new options for players to use against the invading Tyranid and Heretic armies. Keep reading to uncover a comprehensive inventory of weapons featured in Space Marine 2.

All Ranged Weapons in Space Marine 2

In Space Marine 2, players can choose from a wide range of ranged weapons. These weapons offer a balanced mix of close, mid, and long-range options, with some also able to cause area of effect damage. It should be noted that the Heavy class is the only one able to use heavy weapons such as the Heavy Bolter, Heavy Plasma Incinerator, and Multi-Melta in PvE co-op and multiplayer modes. While Titus can use these weapons in the campaign, they cannot be added to his loadout and will have to be dropped if the player chooses to switch weapons or runs out of ammunition.

Titus aiming with Bolt rifle against Terminid enemies in Space Marine 2
Image Source: Saber Interactive

The following are the ranged weapons featured in Space Marine 2:

All Primary Ranged Weapons

Weapon Description Stats
Auto Bolt Rifle Fully automatic, close-range rifle Firepower: 2Accuracy: 3Rate of Fire: 6+Reloading Speed: 5Piercing: 2Range: 5Magazine Capacity: 35Ammo Reserve: 175
Bolt Rifle Fully automatic, precision rifle Firepower: 3Accuracy: 4+Rate of Fire: 4Reloading Speed: 5Piercing: 3Range: 7Magazine Capacity: 25Ammo Reserve: 125
Heavy Bolt Rifle Fully Automatic, mid-range rifle Firepower: 2+Accuracy: 3+Rate of Fire: 5Reloading Speed: 4+Piercing: 4Range: 6Magazine Capacity: 45Ammo Reserve: 180
Stalker Bolt Rifle Scoped, high-powered, semi-automatic rifle Firepower: 5+Accuracy: 10Rate of Fire: 2Reloading Speed: 5Piercing: 4Range: 10Magazine Capacity: 12Ammo Reserve: 36
Bolt Carbine Mid-range carbine with extremely rapid fire Firepower: 1+Accuracy: 2Rate of Fire: 8+Reloading Speed: 5+Piercing: 1Range: 3Magazine Capacity: 30Ammo Reserve: 210
Instigator Bolt Carbine Scoped precision carbine with three-round bursts Firepower: 2+Accuracy: 6Rate of Fire: 9Reloading Speed: 4Piercing: 2Range: 8Magazine Capacity: 24Ammo Reserve: 144
Plasma Incinerator Rapid-fire, mid-range plasma weapon. Can be charged Firepower: 4+Accuracy: 5+Rate of Fire: 2+Venting Speed: 3Range: 7Magazine Capacity: 130
Melt Rifle Close-range thermal weapon Firepower: 8Rate of Fire: 1Reloading Speed: 1Piercing: 10Range: 1Magazine Capacity: 5Ammo Reserve: 15
Bolt Sniper Rifle Scoped, semi-automatic sniper rifle. Extreme Headshot damage Firepower: 7Accuracy: 10Rate of Fire: 1Reloading Speed: 4Piercing: 6Range: 10Magazine Capacity: 6Ammo Reserve: 12
The Rifles Scoped, single-fire energy rifle Firepower: 8Accuracy: 10Rate of Fire: 1Piercing: 10Range: 10Magazine Capacity: 12
Heavy Bolter Fully automatic heavy weapon. Fire rate accelerates over time. Firepower: 3Accuracy: 1Rate of Fire: 8+Venting Speed: 4Piercing: 4Range: 5Magazine Capacity: 450
Heavy Plasma Incinerator High-powered plasma weapon. Can be charged Firepower: 8+Accuracy: 4Rate of Fire: 1+Venting Speed: 2Range: 5Magazine Capacity: 35
Multi-Meta Close-range, high-powered thermal weapon Firepower: 8+Rate of Fire: 1Piercing: 10Range: 1Magazine Capacity: 20
Auto Bolt Rifle in menu in space Marine 2
Image Source: Saber Interactive via Twinfinite

All Secondary Ranged Weapons

Weapon Description Stats
Bolt Pistol Semi-automatic precision pistol Firepower: 2+Accuracy: 4+Rate of Fire: 4+Reloading Speed: 8+Piercing: 1Range: 5Magazine Capacity: 12Ammo Reserve: 120
Heavy Bolt Pistol High-powered, semi-automatic, mid-range pistol Firepower: 4+Accuracy: 6Rate of Fire: 3Reloading Speed: 8+Piercing: 2Range: 6Magazine Capacity: 8Ammo Reserve: 80
Plasma Pistol Rapid-fire, mid-range plasma pistol. Can be charged Firepower: 3+Accuracy: 5+Rate of Fire: 3+Venting Speed: 4Range: 7Magazine Capacity: 90
Heavy Bolt Pistol in menu in Space Marine 2
Image Source: Saber Interactive via Twinfinite

List of Melee Weapons in Space Marine 2

Space Marine 2 offers a diverse array of options for dealing damage, including weapons that can strike multiple enemies in a wide arc or concentrate on one specific target. Below is a list of all the melee weapons available in the game:

Weapon Description Stats
Chainsword Moderate-speed Melee Weapon Strength: 5+Speed: 4+Cleaving Potential: 4Defence: BalanceSingle or Multi-Target?: Slightly better for single targets
Thunder Hammer Slow Melee Weapon that deals powerful area-of-effect Damage Strength: 4+Speed: 3+Cleaving Potential: 6Defence: BalanceSingle or Multi-Target?: Better for multi targets
Power Fist Melee Weapon that deals far-reaching wave Damage Strength: 4+Speed: 4+Cleaving Potential: 4+Defence: BalanceSingle or Multi Target?: Slightly better for multi targets
Combat Knife High-speed duelling Melee Weapon Strength: 4+Speed: 4+Cleaving Potential: 4+Defence: BalanceSingle or Multi-Target?: Better for single targets
Power Sword Versatile Melee Weapon Strength: 5Speed: 5Cleaving Potential: 4Defence: BalanceSingle or Multi-Target?: Balanced between the two
Titus parrying Terminid Elite enemy with Chainsword in Space Marine 2
Image Source: Saber Interactive

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