With its intense third-person shooter gameplay and nostalgic chaos reminiscent of the genre’s golden era, it’s no wonder that Warhammer 40,000: Space Marine 2 provides players with a variety of deadly weapons to wield. Building upon the iconic arsenal of the previous game, it also introduces an array of new options for players to use against the invading Tyranid and Heretic armies. Keep reading to uncover a comprehensive inventory of weapons featured in Space Marine 2.
All Ranged Weapons in Space Marine 2
In Space Marine 2, players can choose from a wide range of ranged weapons. These weapons offer a balanced mix of close, mid, and long-range options, with some also able to cause area of effect damage. It should be noted that the Heavy class is the only one able to use heavy weapons such as the Heavy Bolter, Heavy Plasma Incinerator, and Multi-Melta in PvE co-op and multiplayer modes. While Titus can use these weapons in the campaign, they cannot be added to his loadout and will have to be dropped if the player chooses to switch weapons or runs out of ammunition.
The following are the ranged weapons featured in Space Marine 2:
All Primary Ranged Weapons
Weapon | Description | Stats |
---|---|---|
Auto Bolt Rifle | Fully automatic, close-range rifle | Firepower: 2Accuracy: 3Rate of Fire: 6+Reloading Speed: 5Piercing: 2Range: 5Magazine Capacity: 35Ammo Reserve: 175 |
Bolt Rifle | Fully automatic, precision rifle | Firepower: 3Accuracy: 4+Rate of Fire: 4Reloading Speed: 5Piercing: 3Range: 7Magazine Capacity: 25Ammo Reserve: 125 |
Heavy Bolt Rifle | Fully Automatic, mid-range rifle | Firepower: 2+Accuracy: 3+Rate of Fire: 5Reloading Speed: 4+Piercing: 4Range: 6Magazine Capacity: 45Ammo Reserve: 180 |
Stalker Bolt Rifle | Scoped, high-powered, semi-automatic rifle | Firepower: 5+Accuracy: 10Rate of Fire: 2Reloading Speed: 5Piercing: 4Range: 10Magazine Capacity: 12Ammo Reserve: 36 |
Bolt Carbine | Mid-range carbine with extremely rapid fire | Firepower: 1+Accuracy: 2Rate of Fire: 8+Reloading Speed: 5+Piercing: 1Range: 3Magazine Capacity: 30Ammo Reserve: 210 |
Instigator Bolt Carbine | Scoped precision carbine with three-round bursts | Firepower: 2+Accuracy: 6Rate of Fire: 9Reloading Speed: 4Piercing: 2Range: 8Magazine Capacity: 24Ammo Reserve: 144 |
Plasma Incinerator | Rapid-fire, mid-range plasma weapon. Can be charged | Firepower: 4+Accuracy: 5+Rate of Fire: 2+Venting Speed: 3Range: 7Magazine Capacity: 130 |
Melt Rifle | Close-range thermal weapon | Firepower: 8Rate of Fire: 1Reloading Speed: 1Piercing: 10Range: 1Magazine Capacity: 5Ammo Reserve: 15 |
Bolt Sniper Rifle | Scoped, semi-automatic sniper rifle. Extreme Headshot damage | Firepower: 7Accuracy: 10Rate of Fire: 1Reloading Speed: 4Piercing: 6Range: 10Magazine Capacity: 6Ammo Reserve: 12 |
The Rifles | Scoped, single-fire energy rifle | Firepower: 8Accuracy: 10Rate of Fire: 1Piercing: 10Range: 10Magazine Capacity: 12 |
Heavy Bolter | Fully automatic heavy weapon. Fire rate accelerates over time. | Firepower: 3Accuracy: 1Rate of Fire: 8+Venting Speed: 4Piercing: 4Range: 5Magazine Capacity: 450 |
Heavy Plasma Incinerator | High-powered plasma weapon. Can be charged | Firepower: 8+Accuracy: 4Rate of Fire: 1+Venting Speed: 2Range: 5Magazine Capacity: 35 |
Multi-Meta | Close-range, high-powered thermal weapon | Firepower: 8+Rate of Fire: 1Piercing: 10Range: 1Magazine Capacity: 20 |
All Secondary Ranged Weapons
Weapon | Description | Stats |
---|---|---|
Bolt Pistol | Semi-automatic precision pistol | Firepower: 2+Accuracy: 4+Rate of Fire: 4+Reloading Speed: 8+Piercing: 1Range: 5Magazine Capacity: 12Ammo Reserve: 120 |
Heavy Bolt Pistol | High-powered, semi-automatic, mid-range pistol | Firepower: 4+Accuracy: 6Rate of Fire: 3Reloading Speed: 8+Piercing: 2Range: 6Magazine Capacity: 8Ammo Reserve: 80 |
Plasma Pistol | Rapid-fire, mid-range plasma pistol. Can be charged | Firepower: 3+Accuracy: 5+Rate of Fire: 3+Venting Speed: 4Range: 7Magazine Capacity: 90 |
List of Melee Weapons in Space Marine 2
Space Marine 2 offers a diverse array of options for dealing damage, including weapons that can strike multiple enemies in a wide arc or concentrate on one specific target. Below is a list of all the melee weapons available in the game:
Weapon | Description | Stats |
---|---|---|
Chainsword | Moderate-speed Melee Weapon | Strength: 5+Speed: 4+Cleaving Potential: 4Defence: BalanceSingle or Multi-Target?: Slightly better for single targets |
Thunder Hammer | Slow Melee Weapon that deals powerful area-of-effect Damage | Strength: 4+Speed: 3+Cleaving Potential: 6Defence: BalanceSingle or Multi-Target?: Better for multi targets |
Power Fist | Melee Weapon that deals far-reaching wave Damage | Strength: 4+Speed: 4+Cleaving Potential: 4+Defence: BalanceSingle or Multi Target?: Slightly better for multi targets |
Combat Knife | High-speed duelling Melee Weapon | Strength: 4+Speed: 4+Cleaving Potential: 4+Defence: BalanceSingle or Multi-Target?: Better for single targets |
Power Sword | Versatile Melee Weapon | Strength: 5Speed: 5Cleaving Potential: 4Defence: BalanceSingle or Multi-Target?: Balanced between the two |
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