Black Ops 6 has just been released, yet players are already observing a familiar feature that introduces an element of unpredictability to aiming, complicating the ability to anticipate where the reticle will settle.
Treyarch has made a decision to revive several beloved elements in Black Ops 6, such as the traditional Prestige system and round-based Zombies gameplay. Notably, the reticle sway mechanic from MW3 has also returned.
Shortly after players accessed the multiplayer mode using a workaround in New Zealand, Call of Duty statistics expert TrueGameData posted a video illustrating the significant effects this mechanic has when aiming down sights.
The footage featured TGD consistently targeting an enemy from a long distance, without any movement of his mouse. However, each time he aimed down the scope, he found his aim was completely offset from where the crosshairs initially were. He revealed that this problem affects both controller users and those playing with mouse and keyboard.
“Unfortunately, this feature is back, and it appears to be as bad or even worse than before. This is with absolutely no mouse movement,” he expressed in a post on X. “I enjoy the uncertainty of where I’m actually aiming when I ADS.”
Unfortunately this is back, and as bad or worse than ever it seems. This is with zero mouse movementI love not knowing where I’m actually aiming when I ADS pic.twitter.com/p0zXjpklbC
— 𝗧𝗿𝘂𝗲𝗚𝗮𝗺𝗲𝗗𝗮𝘁𝗮 (@TrueGameData) October 24, 2024
The underlying cause of this unpredictable aiming is known as reticle sway. This mechanic subtly shifts your crosshair, simulating the natural movement of a firearm, even when you remain still. Consequently, when you aim, the sight aligns itself based on its current position rather than the initial crosshair location.
This mechanic previously generated considerable frustration among players in MW3 and Warzone in 2023 before it was ultimately toned down, as it disrupts aiming in an unmanageable way. Many players believed adding this randomness to firefights unfairly penalized those who had better accuracy.
Even at this early stage in BO6’s life cycle, players are already expressing their desire for a resolution in forthcoming updates.
“Whyyyyy, I thought they fixed this s**t,” one frustrated player lamented, while another remarked: “They definitely should have applied the quality-of-life improvements from the MW3 era.”
As of now, it remains ambiguous whether this is an intentional feature in Black Ops 6 or an unintended glitch that has gone unnoticed. However, given its presence in the previous game’s launch, it appears more likely to be a deliberate inclusion.
We can anticipate numerous post-launch patches to rectify any issues, particularly with the anticipated Season 1 update, so it will be interesting to see if the developers choose to amend this feature.
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