Witchfire is an intense first-person shooter (FPS) set in a haunting world overrun by witches. To combat these witches and reclaim the cursed lands, players must equip powerful weapons and unleash a barrage of fire to purge the landscape of their fiendish minions.
Complete Weapon List in Witchfire
Witchfire features 13 unique weapons categorized into four types: short-range, mid-range, long-range, and Demonic. Each non-Demonic weapon can be upgraded through three stages, detailed below, including the requirements for each upgrade. To level up any weapon, it must be equipped and used to eliminate enemies, while also completing the Mysterium actions from the previous tier.
Weapon | Type | Range | Mysterium IBase for Demonic | Mystery II | Mystery III |
---|---|---|---|---|---|
Cricket | Machine Pistol | Short | Killing enemies generates extra Witchfire.Kills: 25 | Dashing after a kill reloads the weapon.Kills: 100 | Stacked weapon damage boost for each kill post-dash.Kills: 150 |
Echo | Shotgun | Short | Pellets have a delayed explosion that applies burn effects. Lethal shots cause significant knockback.Kills: 25 | Lethal explosions have increased range and apply burn to nearby enemies.Kills: 70Actions: 80 | Sliding reloads two shells and grants a temporary double damage buff.Kills: 120Actions: 100 |
Psychopomp | Shotgun | Short | Charged melee kills can restore half a magazine.Kills: 25 | Consecutive shots against the same target yield increased damage.Kills: 60Actions: 40 | Kills recharge the melee attack.Kills: 120Actions: 240 |
Midas | Auto Rifle | Mid | Continuous fire heats the weapon; heated bullets deal more damage while overheated bullets deal less.Kills: 25 | Critical hits unleash a shockwave damaging all nearby enemies.Kills: 100Actions: 75 | Rapid reload occurs when overheated.Kills: 190Actions: 50 |
Ricochet | Auto Rifle | Mid | Tag up to three enemies to bounce bullets between them. Connection ends upon reload or when all enemies are eliminated.Kills: 25 | The first shot on a tagged enemy deals vastly increased stun damage.Kills: 75Actions: 50 | Seven ricochet hits trigger a powerful lightning attack on the enemy.Kills: 100Actions: 50 |
Hunger | Hand Cannon | Mid | Reloading grants a charged bullet for each critical hit prior to the reload. Charged shots have increased damage.Kills: 25 | More critical hits before reloading significantly increase charged bullet power.Kills: 100Actions: 50 | The first body shot registers as a critical and freezes the first bullet if preceding shots were crits.Kills: 190Actions: 75 |
All-Seeing Eye | Bolt-Action Rifle | Long | Damage increases when firing with over 75% HP.Kills: 25 | A critical hit with increased damage applies decay from the shockwave.Kills: 190Actions: 100 | Same damage increase and decay apply for a critical hit.Kills: 190Actions: 100 |
Hypnosis | Bolt-Action Rifle | Long | Aiming down sights charges the bullet with additional damage.Kills: 25 | Damage is concentrated towards the end of the charge window; a perfectly timed shot inflicts additional damage.Kills: 100Actions: 80 | After three consecutive Perfect Shots, subsequent shots deal Lightning damage.Kills: 190Actions: 120 |
Basilisk | Sniper Rifle | Long | Critical hits ignite the scope, causing enemies viewed through to burn.Kills: 25 | Shooting a burning enemy extends the duration of the burn.Kills: 50Actions: 25 | Killing a burning enemy with a critical hit activates a fiery scope that continuously damages enemies.Kills: 100Actions: 100 |
Hailstorm | Sniper Rifle | Long | Every third consecutive critical hit refills the magazine with two extra bullets.Kills: 25 | Consecutive critical hits improve zoom stability and handling while reducing flinch. Reloading or mistakes will reset this buff.Kills: 50Actions: 20 | Every third consecutive critical hit causes the target to explode with a freezing shockwave.Kills: 100Actions: 75 |
Vulture | Crossbow | Demonic | Fires an arrow that actively seeks the next target after wounding an enemy. | N/A | N/A |
Falling Star | Grenade Launcher | Demonic | When aimed down sights, grenades home in on the tagged enemy. The longer the grenade travels, the greater the damage. | N/A | N/A |
Whisper | Stun Gun | Demonic | A device designed to stun nearly any enemy. | N/A | N/A |
How to Acquire Weapons in Witchfire
To obtain all the weapons in Witchfire, utilize the floating mirror located in the Hermitorium to conduct research on various gear and items. The first four research options correspond to short, mid, and long-range weapons, followed by demonic weapons. Choose which category to research, then venture out to battle enemies. By defeating foes and accumulating Witchfire, the research percentage for your chosen item will gradually fill. Once it reaches completion, you can obtain the weapon and discover which one you’ve acquired.
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