The upcoming Black Ops 6 is set to revamp the round-based Zombie mode with exciting updates, including innovative Augments and a new saving feature, among other enhancements in this latest title of the Call of Duty series.
Moreover, the developers have retained numerous fan-favorite elements that have become staples of the Black Ops Zombies gameplay, such as the iconic Perk-A-Cola vending machines.
This time, a fresh approach to these valuable in-game items will see Perk-A-Cola upgrades playing an essential role in helping players fend off relentless waves of attacking Zombies.
We’ve now confirmed the returning Perk-A-Cola variants in BO6, along with their functionalities and the diverse Augments available for each.
Complete List of Black Ops 6 Zombies Perk-A-Cola Vending Machines
The legendary Perk-A-Cola returns in Black Ops 6 Zombies
At launch, Black Ops 6 Zombies will feature eight unique Perk-A-Cola options as detailed below.
- Jugger-Nog: Boosts maximum health by 100.
- Quick Revive: Cuts health regeneration delay by 50% and hastens ally revive time by 50%.
- Speed Cola: Enhances reload and armor replating speed by 30%.
- Stamin-Up: Grants increased movement speed.
- PhD Flopper: Provides immunity against self-inflicted damage and effects. Diving prone triggers an explosive reaction that increases with fall height, while also preventing fall damage.
- Deadshot Daiquiri: Aiming down sights prioritizes enemy critical areas and boosts critical damage.
- Elemental Pop: Each bullet fired has a chance to invoke a random Ammo Mod effect.
- Melee Macchiato: Replaces weapon melee attacks with a powerful punch that sends foes flying.
All Augments for Perk-A-Cola in Black Ops 6 Zombies
Exciting upgrades await Perk-A-Cola in Black Ops 6 Zombies
In addition to the standard abilities and upgrades offered by Perk-A-Cola, players will now have the option to enhance their effects. Each Perk-A-Cola will come with six Augments to further boost their base capabilities (three Major and three Minor).
Below is a breakdown of all confirmed Augments for each Perk-A-Cola, detailing their bonuses.
Jugger-Enough
Major Augments:
- Free Faller: Become immune to fall damage.
- Dasher: Extend Tactical Sprint duration.
- Stalker: Increase walk speed while aiming down sights.
Minor Augments:
- Retaliation: Inflict extra damage when low on health.
- Hardened Plates: Gain better damage mitigation from armor plates.
- Durable Plates: Enhance armor durability slightly.
Quick Revive
Major Augments:
- EMT: Reviving an ally lets them keep all Perks from their bleed-out bar.
- Equivalent Exchange: Killing an enemy while downed revives you, but removes Quick Revive. This can be used up to three times.
Minor Augments:
- Swift Recovery: Boost both players’ movement speeds after a revival.
- Karmic Return: Reviving an ally restores your health to full.
- Slow Death: Extend your time in last stand.
Speed Cola
Major Augments:
- Supercharged: Speed up Field Upgrade recharge time.
- Classic Formula: Improve reload speed further.
- Phantom Reload: Gradually refill weapon magazines over time.
Minor Augments:
- Speedy Roulette: Accelerate the settling time of the Mystery Box.
- Quick Swap: Increase weapon swap speed.
- Fast Pitcher: Deploy equipment more quickly.
Stamin-Up
Major Augments:
- Free Faller: Gain immunity to fall damage.
- Dasher: Lengthen Tactical Sprint duration.
- Stalker: Increase walking speed while aiming.
Minor Augments:
- Hard Target: Reduce projectile damage while sprinting.
- Quarterback: Use equipment while on the run.
- Hot Foot: Obtain a speed boost after equipment kills a foe.
PhD Flopper
Major Augments:
- Gravity MD: Create explosions simply by falling.
- Dr. Ram: Tactical Sprint causes zombies to be knocked down and takes damage.
- PHD Slider: Trigger explosions when sliding into enemies.
Minor Augments:
- Environmentalist: Become immune to environmental damage while sliding.
- EOD Technician: Slightly lessen the height and distance needed for explosions.
- Tribologist: Increase sliding speed and distance.
Deadshot Daiquiri
Major Augments:
- Dead Head: Further boosts critical damage.
- Dead First: Inflict double critical damage to enemies at full health.
- Dead Again: Critical hits have a chance to replenish a bullet in the magazine.
Minor Augments:
- Dead Break: Increase damage to enemy armor.
- Dead Draw: Reduce hipfire spread.
- Dead Set: Diminish gun movement while executing advanced techniques.
Elemental Pop
Major Augments:
- Citrus Focus: If an Ammo Mod is active, Elemental Pop will only apply that effect.
- Imperil Peach: Enemies hitting you may trigger a random Ammo mod.
- Electric Cherry: Reloading generates an electric discharge that damages and stuns nearby foes, growing stronger with a nearly empty magazine.
Minor Augments:
- Vulnera Bean: Slightly enhance elemental damage against enemies.
- Pineapple Blast: Equipment can also trigger a random Ammo Mod.
- Chill Berry: Slightly lessen cooldowns of all Ammo Mods.
Melee Spotted
Major Augments:
- Expresso: Melee attacks are executed faster.
- Vampiric Extraction: Melee hits restore a fraction of your health.
- Triple Shot: Enable melee strikes to hit multiple opponents simultaneously.
Minor Augments:
- Stick ‘n Move: Enhance backpedal speed following a successful melee.
- Strength Training: Allow your punch to one-hit kill regular enemies for a longer duration.
- Hidden Impact: Melee eliminations reload a portion of your equipped weapon.
Utilizing Perk-A-Cola in Black Ops 6 Zombies
Players can acquire Perk-A-Cola in Zombies mode by spending Essence accumulated during their session. Each time a new Perk is purchased, its cost will increase.
As with previous installments, going down during gameplay will result in the loss of all earned Perk-A-Cola, although players can repurchase them once they have gathered enough Essence.
Usually, these machines are distributed across various Zombie maps, but players may encounter the notorious Der Wunderfizz Machine, which provides access to all available Perks in a single, often perilous, location.
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