The eagerly anticipated Season 1 Reloaded update for Black Ops 6 and Warzone has been officially announced. This mid-season update promises a wealth of enhancements and adjustments to weapon dynamics that will significantly influence gameplay in both titles.
Building on the newly introduced Area 99 map and various weapons from Season 1, the update is set to not only bring back Warzone Ranked, but also kick off a winter event filled with exciting content. The key aspect, however, lies in the extensive balancing changes that may redefine the current meta for both battle royale and multiplayer modes.
Overview of Buffs and Nerfs in Season 1 Reloaded
Below is a comprehensive breakdown of the adjustments to weapon stats as detailed in the official patch notes:
Updates in Black Ops 6
While the major weapon balancing patch is set to release shortly post-Season 1 Reloaded launch, Activision has shared some preliminary changes based on player feedback:
- Enhanced headshot damage for full-auto weapons
- Elimination of idle sway when aiming down sights with sniper rifles
- Reduced visual recoil, sway, and bobbing motion
Changes in Warzone
Assault Rifles Adjustments
AK-74 Modifications
Attribute | Pre-patch | Post-patch |
---|---|---|
Maximum Damage Range | Damage: 36 Range: 0-45.72m | Damage: 36 Range: 0-53.34m |
Medium Damage Range | Damage: 33 Range: 45.72-66m | Damage: 33 Range: 53.34-71m |
Minimum Damage Range | Damage: 28 Range: >66m | Damage: 28 Range: >71m |
Bullet Velocity | 760m/s | 830m/s |
AMES 85 Updates
- Bullet velocity increased from 760m/s to 810m/s.
AS VAL Enhancements
Attribute | Pre-patch | Post-patch |
---|---|---|
Maximum Damage Range | Damage: 27 Range: 0-40.6m | Damage: 27 Range: 0-48.26m |
Medium Damage Range | Damage: 24 Range: 40.6-53.34m | Damage: 24 Range: 48.6-66m |
Minimum Damage Range | Damage: 22 Range: >53.34m | Damage: 22 Range: >66m |
Bullet Velocity | 725m/s | 790m/s |
ADS Speed | 230ms | 220ms |
GPR 91 Bullet Velocity
- Bullet velocity increased from 730m/s to 780m/s.
War C Updates
Attribute | Pre-patch | Post-patch |
---|---|---|
Maximum Damage Range | Damage: 35 Range: 0-43.18m | Damage: 35 Range: 0-47m |
Medium Damage Range | Damage: 32 Range: 43.18-55.8m | Damage: 32 Range: 47-63.1m |
Minimum Damage Range | Damage: 29 Range: >55.8m | Damage: 29 Range: >63.1m |
Bullet Velocity | 750m/s | 815m/s |
Battle Rifles Adjustments
DTIR-30-06 Changes
- Bullet velocity decreased from 800m/s to 730m/s.
- Upper torso modifier decreased from 1.3x to 1.2x.
- Arm modifiers reduced from 1.3x to 1x.
- Leg modifiers decreased from 1x to 0.9x.
SMG Improvements
- All SMGs in Black Ops 6 will see a 10% increase in reload speeds.
Shotgun Modifications
- All shotguns in Black Ops 6 will benefit from an 8% increase in reload speeds.
Sniper Rifle Updates
SP-X 80 Modification
- Damage correction ensures it now achieves a one-shot kill on a headshot within the optimized range.
Looking Ahead
This update not only aims to provide a more balanced gameplay experience but also addresses the community’s needs through substantial changes. For further insights into the evolving landscape of Call of Duty, players can look forward to exploring the newly added Citadella des Morts Zombies map and discover the top-performing firearms in Warzone.
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