If you’re diving into Satisfactory, you might want to explore the array of console commands at your disposal. With both non-debug and debug commands, there are over 40 codes you can utilize in Satisfactory. Check out the tables below to find your favorite commands!
Comprehensive Non-Debug Console Commands for Satisfactory
For those who are unfamiliar, Satisfactory is a captivating game where you are thrust into a new world, with the goal of becoming self-sufficient. In time, you’ll construct a sprawling colony, complete with trains, stations, and factories.
The non-debug console commands in Satisfactory are tailored to enhance your gameplay experience, providing various user commands that improve the overall quality of life in the game.
For instance, you might want to implement a console command in your Satisfactory game to modify the visual quality of static objects or alter terrain details. These adjustments can be particularly beneficial for players using lower-spec PCs.
Content Warning: One of the commands in the non-debug list features the synonym for unalive.
Non-Debug Command Effect | Non-Debug Console Command |
---|---|
Adjusts the distance for shadow rendering. | r.Shadow.DistanceScale |
Adjusts the intensity of the sharpen filter. | r.Tonemapper.Sharpen [number] |
Defines the smoothness of frame animations. | r.TemporalAACurrentFrameWeight [number] |
Modifies the spread of the anti-aliasing effect. | r.TemporalAAFilterSize |
Adjusts terrain detail in the distance. | r.LandscapeLODBias [number] |
Changes the visual quality of static objects. | r.StaticMeshLODDistanceScale [number] |
Modifies the brightness level (default is 2.2). | Gamma [number] |
Changes the grass density in the game. | Grass.densityscale [number] |
Adjusts the internal game resolution scale. | r.ScreenPercentage [percent] |
Displays information about streaming levels. | Stat Levels |
Shows item requirements for per-second needs (“FString”is the code for the item). | materialFlowAnalysis [Recipe FString] |
Displays the FPS (frames per second) count. | Stat FPS |
Shows various statistics like frame time and GPU time. | United State |
Kills the player character and respawns them. | Suicide |
Pauses the game. | Pause |
Sets the field of vision (can exceed menu settings). | FOV [number] |
Limits the maximum framerate (0 means no limit). | t.MaxFPS [number] |
Determines the number of anti-aliasing samples for smoother edges. | r.TemporalAASamples [number] |
Defines the render distance (how far you can see). | r.ViewDistanceScale |
Sets visual quality of distant objects and structures. | foliage.LODDistanceScale |
Shows a list of all commands with brief explanations. | ? |
Toggles atmospheric effects on or off. | r.Atmosphere [0/1] |
Toggles fog effects on or off. | r.Tooth [0/1] |
Comprehensive Debug Console Commands for Satisfactory
These commands provide in-depth information about the game’s features and items, assisting you in checking stats such as power consumption, frame rates, and details regarding in-game structures or vehicles.
If you decide to use any of these debug commands in your gameplay, bear in mind that many of them are unverified, which may lead to unexpected results or issues. It’s wise to save your game prior to experimenting, in case something goes awry.
Debug Command Effect | Debug Console Command |
---|---|
Disables all Debug information. | ShowDebug RESET |
Hides all non-default information. | ShowDebug NONE |
Displays collision information. | ShowDebug COLLISION |
Shows information about train car connections. | ShowDebug TRAIN COUPLERS |
Displays info on handheld tools and weapons. | ShowDebug WEAPON |
Shows info about connections between player structures. | ShowDebug FACTORYCONNECTIONS |
Displays multiplayer connection info. | ShowDebug NET |
Shows power circuit information. | ShowDebug CIRCUITS |
Displays power consumption data. | ShowDebug POWER |
Shows information about radiation sources and exposure levels. | ShowDebug RADIATION |
Displays the count of player-created structures. | ShowDebug FACTORY |
Indicates active audio sources. | ShowDebug AKAUDIOSOURCES |
Displays input method information. | ShowDebug INPUT |
Shows nearby enemies and automated vehicles. | ShowDebug AI |
Displays information about radiation hotspots. | ShowDebug RADIATIONSPHERES |
Shows sound sources and volume information. | ShowDebug SIGNIFICANCEMANAGER |
Displays force feedback values. | ShowDebug FORCEFEEDBACK |
Shows frames displayed and animation names. | ShowDebug ANIMATION |
Displays camera-related information. | ShowDebug CAMERA |
Shows internal structure data of character models. | ShowDebug BONES |
Displays player’s movement speed information. | ShowDebug PHYSICS |
Shows railroad system track information. | ShowDebug TRACKS |
Displays information about the trains in the railroad system. | ShowDebug TRAINS |
Shows data about the currently occupied vehicle. | ShowDebug VEHICLE |
How to Access the Command Console in Satisfactory
Step 1: Activating the Console
Unlike certain other games where file edits or shortcuts are necessary, Satisfactory simplifies this process. Here’s how to activate the console:
- Press Control, Shift, and L. Hold down these three keys simultaneously (
Ctrl + Shift + L
). There won’t be any confirmation message on your screen, but rest assured it’s working! The console remains active until you exit the game.
Step 2: Accessing the Console Window
With the console enabled, you can begin entering commands:
- Press the
~
(tilde) key. This action opens the console window where you can start entering commands. - Need more visibility? For longer commands or a clearer view, press the tilde key again to expand the console window and see what you’re typing into the Satisfactory command console.
Step 3: Begin Entering Commands
With the console window now open, you can enter any commands and hit Enter to activate them.
There are numerous console commands in Satisfactory that can help activate various features, which is helpful for resolving any potential bugs during gameplay. While bugs are not common in Satisfactory, given that it was only released on September 10, 2024, it’s still possible to encounter them. If you do experience any bugs, it’s essential to report them to the developers promptly—they can’t rectify issues they’re unaware of!
Explore the Satisfactory Roadmap for planned updates and the Satisfactory Save Game Location to locate your save file.
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