Diablo 4 Developers Confirm Season 4 Will Keep Overpowered PTR Builds: It Wasn’t an Accident

When Season 4 launches, Diablo 4 will undergo significant changes. However, Blizzard is determined to preserve the sense of power that players experienced during the PTR.

The much-anticipated release of Diablo 4, Season 4 is approaching and the developers have been diligently incorporating the feedback received from the PTR. However, they have made it clear that they will not be hindering the formidable builds that were discovered during player testing of the new features.

The numerous adjustments made to the core gameplay of Diablo 4 have greatly enhanced certain classes, thanks to the introduction of new augments. These improvements seem to be permanent for the most part.

Tim Ismay, Lead Producer of Diablo 4, made it clear during an interview with GamesRadar+ that the Season 4 development team intends to maintain the powerful and impressive elements from the PTR.

According to the speaker, the goal is for players to be able to create builds that give them the satisfying feeling of being able to effortlessly defeat all enemies and take down bosses with a single hit. These builds were carefully crafted and not simply a coincidence.

Ismay mentioned that the only limitation for these builds is that they cannot cause the game to crash.

It is hoped that the engine has been sufficiently optimized to ensure that the endless Dust Devil Barbarians are not affected, even with the colossal amount of on-screen effects it generates.

“Ismay clarified that with the release of each new season, they make slight adjustments to balance the game.”

“However, we aim to maintain the same feeling of being able to eliminate everything on screen. We strive to expand the number of locations where this can be done, rather than limiting it.”

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