Towers of Aghasba, an ambitious open-world survival game developed by Dreamlit Inc. using Unreal Engine 5, is currently in its early access phase. Players diving into this immersive environment should brace themselves for potential technical glitches and bugs typical of early releases. While the game showcases a familiar array of graphics settings seen in other Unreal Engine 5 projects, it notably lacks the option to toggle individual post-processing effects. If you’re looking to disable chromatic aberration and depth of field in Towers of Aghasba, follow the steps outlined below.
How to Disable Chromatic Aberration and Depth of Field
In Towers of Aghasba, several post-processing visual effects are bundled together, which includes chromatic aberration, despite the absence of explicit mention in the settings description. Currently, the only method to turn off chromatic aberration, alongside other effects such as depth of field and bloom, is by adjusting the Post Processing setting to Low within the Video settings.
Switching the Post Processing setting from “Epic” to “Low” yields a noticeable enhancement in image quality, effectively eliminating the blurriness and lens distortions that can detract from the gaming experience. Below, you can see a side-by-side comparison of the two settings:
The image on the right illustrates significant distortion, especially evident in the broken pillars, alongside excessive usage of chromatic aberration. A further comparison shows how distant objects are affected by the differing settings:
Ideally, players would have the ability to customize chromatic aberration effects individually, either through in-game settings or by modifying engine configuration files as is common in many other Unreal Engine titles. Unfortunately, this is not currently an option in Towers of Aghasba. Consequently, adjusting this setting will also disable the following post-processing features:
- Motion blur
- Depth of field
- Bloom
It’s perplexing that adjusting the Post Processing setting impacts motion blur as this effect typically has a toggle located elsewhere in the settings menu.
From our testing, disabling these effects results in sharper and cleaner images; however, it does come at the cost of losing the visually pleasing bloom effect. It is our hope that the developers will introduce individual toggles for these settings in future updates, as this lack of granularity does not provide players with the customization they might expect.
Additionally, lowering the Post Processing setting may yield a minor performance boost, which is beneficial given the demanding nature of Towers of Aghasba. Gamers will appreciate every frame-per-second (FPS) advantage they can secure.
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