Final Fantasy 14: Enhancing Immersion by Disabling a Specific Setting

Final Fantasy 14 players can greatly enhance their gameplay and increase immersion by utilizing a particular UI option found in the Display settings.

Many Final Fantasy 14 players often make significant changes to the game’s UI while playing. Luckily, the game offers a wide range of options for customizing menus and hotbars to suit your preferences.

Undoubtedly, resizing and repositioning the UI is crucial for playing Final Fantasy 14 on the Steam Deck in portable mode, since the screen size is significantly reduced.

Despite the wide range of display options available in the game, a large number of players are not aware of their existence and end up completing the entire story without taking advantage of them. This is largely because of the extravagant visuals that Final Fantasy 14 offers.

In a discussion on the FFXIV subreddit, a Redditor brought attention to the Display settings in Final Fantasy 14 that allow players to decrease the size of player names in the UI. This significantly changes the appearance of crowded areas, such as the three main cities, as the default name size is quite large and can become overwhelming when multiple players gather in one spot.

PSA – Probably the most important setting in the game – Make player names smaller byu/Y0LOME0W inffxiv

As mentioned by other users, it is also feasible to limit the names visible in Final Fantasy 14’s UI while in the overworld. This creates a more immersive environment, as it reduces the constant reminders of playing an MMO and allows for a deeper exploration of the fantasy world.

It is strongly recommended to decrease or eliminate the battle effects in Final Fantasy 14’s UI, as these can make it challenging to keep track of combat during intense fights, particularly when multiple players are using attacks and spells simultaneously.

Despite being available since the launch of Final Fantasy 14 during the PS3 generation, many people in the thread were still unaware of these UI options. This could be attributed to the gradual addition of a plethora of quality of life updates over time, resulting in the early stages of the game not showcasing the extent to which players can customize their visuals.

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