Although there are numerous options available to sorcerers in Baldur’s Gate 3, it is lacking one important aspect: its bloodlines.
In both D&D and Baldur’s Gate 3, Sorcerer origins serve as the source of their magic, influencing the spells they can learn and often reflecting a significant part of their personality. This background explains how they acquired their powers.
Players in Baldur’s Gate 3 are given the option to select from Draconic, Storm, and Wild Magic, each of which alters their spells and abilities. However, this is just a fraction of the 30+ options available, and it is evident that Larian overlooked some crucial additions.
One possible addition that would greatly enhance the game is the inclusion of a Lunar Sorcery origin. This class could provide unique benefits during nighttime exploration, or perhaps even weaknesses in sunlight, similar to a vampire or a Drow. Despite these potential challenges, the Lunar Sorcerer is undeniably one of the most formidable characters in the world of D&D. Including this class in Baldur’s Gate 3 could add intriguing layers to the game’s narrative and gameplay.
The sentiments expressed by players have been unanimous, as evidenced by a post on the Baldur’s Gate 3 Reddit where one user highlighted the missed opportunity for Larian to incorporate Shadow magic into the game, particularly in Act Two.
The player mused, “Just imagine the intriguing conversation between a Shadow Magic user and the Shadow Curse.”It would be fascinating to witness Halsin’s interactions with a Shadow sorcerer and potentially discover a new method for breaking the curse.
Introducing a Shadow Sorcerer into the game would not be a simple task, especially considering Larian’s statement that they will not be creating any additional content or DLCs. However, it is difficult to ignore the potential enjoyment that additional subclasses would bring.
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