Black Widow stands out as a powerful character within the Marvel Rivals universe, but fully harnessing her capabilities demands both skill and tactical gameplay. With a diverse roster of heroes each equipped with unique abilities and Team-Ups, Marvel Rivals caters to a variety of player styles. If you prefer a more strategic approach over close-quarters combat, Black Widow could be the perfect choice for you.
Renowned for her exceptional sniping skills, Black Widow excels at pressuring foes from afar. To achieve victory, players must master her long-range tactics while developing strategies to counteract enemies that manage to close the distance.
Exploring Black Widow’s Arsenal
Weapon | Stat | Functionality |
---|---|---|
Widow’s Bite Baton | Casting: Melee Damage: 45 Max Distance: 3m Fire rate: 2 strikes per second |
Delivers a powerful strike with enhanced electric batons. |
Red Room Rifle | Casting: Single-cast direct hit Damage: 120 damage per round Damage Falloff: Begins at 10m, reducing to 50% at 20m Fire rate: 0.83 Aiming Down Sight Time: 0.3s Special Effect: Shares magazine with Red Room Rifle; Straight Shooter activates after aiming for a certain duration. |
Enables engagement with significant firepower using the Red Room Rifle. |
Unlocking Black Widow’s Abilities
Ability | Stat | Description |
---|---|---|
Electro-Plasma Explosion (Q) | Projectile Speed: 100m/s Explosion Range: 5.6m – 8m Explosion Damage: 120 to 170 Plasma Globules: 7 to 20 Plasma Range: 1.5m spherical radius Slow Rate: -80% Duration: 10s Energy Cost: 2800 |
Transforms the Red Room Rifle into destruction mode to unleash a powerful electro-plasma blast. |
Fleet Foot (L Shift) | Movement Boost: 33% Max Energy: 120 Energy Cost: 12/s for sprinting Power Jump Cost: 24 per leap Recovery Speed: 10/s |
Grants a speed boost and allows for powerful jumps. |
Edge Dancer (E) | Casting: Melee Spinning Kick Damage: 35 Max Distance: 3m Flying Kick Distance: 12m Flying Kick Damage: 35 Stun Duration: 1s Cooldown: 15s |
Initiates a spinning kick to launch enemies into the air, followed by a grappling hook attack. |
Straight Shooter (Right Mouse Button) | Casting: Single-cast direct hit Damage: 120 per hit Fire rate: 0.83 rounds/second Crit Hit: Yes Special Effect: Shares magazine with Red Room Rifle |
Switches the Red Room Rifle to sniper mode for high-impact shots. |
Team-Up Ability Overview
Ability | Stat | Function |
---|---|---|
Supersensory Hunt (C) | Duration: 8s Afterimage Generation Interval: 0.5s Afterimage Duration: 3s Cooldown: 30 Team-Up Partner: Hawkeye |
Allows Hawkeye to enhance Black Widow’s sensory capabilities, granting her visibility and the ability to target afterimages of her enemies. |
Mastering Black Widow in Marvel Rivals
To thrive with Black Widow, her limited health demands careful positioning. Focus on maintaining higher ground and distance from adversaries to effectively utilize the Red Room Rifle against exposed foes.
However, it’s crucial to avoid staying stationary. Remaining in one location for too long can make you an easy target for enemies. Use her enhanced mobility to reposition after taking out opponents, and utilize hip-firing or close-range baton strikes as needed.
In high-pressure situations or when ambushed, a strategic approach could involve landing an initial shot, activating the Edge Dancer ability to push enemies back, and then using the ability again to pull them closer for a follow-up attack. This tactic can decisively turn the tide in close encounters.
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