Guide to Playing Spider-Man in Marvel Rivals: Abilities, Ultimate Moves, Tips, and More

Guide to Playing Spider-Man in Marvel Rivals: Abilities, Ultimate Moves, Tips, and More

In the dynamic world of Marvel Rivals, Spider-Man takes the spotlight as a formidable Duelist, empowering players to maximize damage in head-on confrontations. To truly harness the abilities of this iconic hero, it is essential to understand his capabilities and devise effective strategies for gameplay.

Featured alongside fan-favorites like Iron Man, Hulk, and Black Panther, Spider-Man’s complexity is encapsulated in his 5-star difficulty rating, suggesting that mastery of this character is a journey rather than an instant achievement.

Spider-Man’s Weapons

Weapon Stats Description
Spider-Power Casting: Melee
Special Mechanic: Initiate with a punch; follow up with a flying kick after two punches.
Punch Damage: 25
Punch Max Distance: 3m
Punch Attack Interval: 0.37s per punch
Kick Damage: 25
Kick Max Distance: 3m
Kick Attack Interval: 0.82s per kick
Deliver powerful blows, enhanced by a Spider-Tracer for additional damage.
Cyber-Web Cluster Casting: Straight-firing projectile
Charges: 5
Recharge Speed: 3s per shot
Projectile Speed: 120 m/s
Damage: 30
Damage Falloff: Starts at 20m, decreasing to 50% at 40m
Critical Hit: No
Spider-Tracer Duration: 3s
Spider-Tracer Damage: 45
Deploy a web-cluster that deals damage and affixes a Spider-Tracer to the target.
Spider-Man's abilities in Marvel Rivals
Image courtesy of Charlie Intel

Spider-Man’s Abilities in Marvel Rivals

Ability Stats Description
Spectacular Spin (Q) Casting: Spherical Spell Field
Range: 8m radius
Duration: 2.4s
Damage: 12 per hit
Energy Cost: 2800
Release Web-Clusters to damage and potentially stun opponents.
Web-Swing (L Shift) Casting: Dash
Max Webbing Length: 30m
Charges: 3
Swing across the battlefield with strands of webbing.
Get Over Here! (E) Casting: Projectile
Projectile Speed: 80 m/s
Cooldown: 8s
Reel in enemies with webbing, or close the distance on tagged foes.
Amazing Combo (F) Casting: Melee
Damage: 55
Launch opponents upward with a hard-hitting attack.
Thwip and Flip (Space) Special Mechanic: Can only be reactivated upon landing Execute a double-jump to evade attacks.
Spider-Sense (Passive) Detect enemies within an 8m radius. Gain alerts on nearby foes, enhancing situational awareness.
Wall Crawl (Space) Wall-Crawling Speed: 3m/s
Sprinting Speed: 9 m/s
Crawl along walls and sprint while in mid-climb.

Team-Up Abilities

Ability Stats Description
Suit Expulsion (C) Casting: Spherical Spell Field
Cooldown: 30s
Collaborate with Venom to unleash symbiotic powers against foes.
Extra Web-Fluid (Passive) Team-Up Bonus: 10% Damage Boost Enhance Squirrel Girl’s combat effectiveness with a web bomb, causing strategic havoc.

Effective Strategies for Playing Spider-Man in Marvel Rivals

Playing Spider-Man involves a blend of stealth tactics, rapid engagement, and strategic retreats.

Spider-Man teaming up with Squirrel Girl in Marvel Rivals
Image courtesy of Charlie Intel

With unmatched mobility, Spider-Man can navigate maps adeptly, allowing you to flank enemies effectively. The Spider-Sense ability offers vital alerts regarding nearby threats, even when adversaries attempt to conceal their positions.

A practical approach during combat is to initiate with Get Over Here! to close the gap to an opponent or draw them closer if they bear a Spider-Tracer. Follow this with Amazing Combo or a series of punches, then utilize Web-Swing for a swift escape.

It’s critical to recognize Spider-Man’s duality as a high-risk, high-reward character. While he can excel and deal substantial damage, he is vulnerable to coordinated attacks from enemies, especially when they band together. Nonetheless, when deployed strategically against less cohesive teams, Spider-Man can dominate the battlefield.

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