Helldivers 2 players want to resolve the problem of grievance linked to friendly fire

Helldivers 2 players want to resolve the problem of grievance linked to friendly fire

Helldivers 2 players want a small change to friendly fire to eliminate the issue of grieving during extraction.

Like countless other multiplayer games, Helldivers 2 has a grievance problem. This is the act of deliberately harming the gaming experience of other players.

Since the game allows friendly fire, Griegers join random teams and kill their teammates for no reason.

As a result, while the community continues to debate the necessity of the friendly fire feature, many players agree that developers should disable it during the mining sequence.

Helldivers 2 Players Can’t Disable Friendly Fire But Demand Change

Currently, friendly fire cannot be disabled. However, players believe that the feature should be able to be disabled while mining.

Reddit user BaerMinUhMuhm expressed his feelings in a recent post. He complained about the griefers during the extraction. The player explained that someone in his lobby recently killed two-thirds of the team on the plane because he “didn’t care.”Unfortunately, for him, he was unable to expel the grieger.

Remove friendly fire for divers who are in the pelican byu/BaerMinUhMuhm inHelldivers

“There is no logical reason to allow shooting at someone who is already on the ship.» added the Helldivers 2 player.

Helldivers 2 fans responding to the thread agreed that friendly fire and Pelican should not mix. One player wrote “Honestly, I see no point in having friendly fire inside the Pelican” .

Squad in Helldivers 2
Arrowhead Game Studios

Another person took the debate further. He added: “There should be no damage, period. The moment you lose control of your character and the scripted ‘sit’ animation begins, you should be completely invulnerable.”

Someone else offered another suggestion, saying that targeted removal of the feature should include an explanation. “There should be a glittering ‘Dune’-style shield at the entrance, soldiers allowed, projectiles repelled.”

It’s unclear if Arrowhead will address this issue in a future update to Helldivers 2. Fingers crossed.

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