In the latest installment, Call of Duty: Black Ops 6, players are facing a frustratingly long grind to accumulate experience points (XP) in multiplayer mode. While double XP weekends and extra tokens have been implemented, they fall short of addressing the core issue—lengthy progression beyond level 30.
As avid players of the franchise eagerly dive into multiplayer competitions, aiming for prestige and optimal weapon unlocks for Warzone, the feedback has been overwhelmingly clear: leveling up is arduous. The early rush of double XP opportunities provided some relief, yet the experience required to rise through the ranks often feels painstakingly slow.
Treyarch has the solution, and it goes beyond merely offering repeated double XP weekends. The answer lies in incentivizing objective-based gameplay to significantly enhance XP rewards.
Encouraging players to actively participate in objectives—such as collecting dog tags in Kill Confirmed, planting bombs in Search and Destroy, or holding the position in Hardpoint—would not only boost XP increments but also elevate overall gameplay quality.
Enhancing Rewards for Objective-Based Play
A persistent complaint from the gaming community is the insufficient XP rewards for players who invest time and effort into objectives. Currently, those who prioritize gameplay objectives compete for the same XP as those focusing solely on kills.
A Reddit user, miketwentyone, expressed a common sentiment: “They should give a lot of additional XP to players who get the most objective score on each team.”This feedback echoes a broader desire within the community to shift the focus from merely racking up kills to facilitating team victories.
Players have reported earning between 8,000 and 10,000 XP per match, even while amassing 30 or more kills and contributing significantly to objectives—without the aid of double XP tokens. This highlights a disconnect between effort and reward.
Sick of people not playing objective. There needs to be a hefty bonus XP incentive for highest objective earning player. by u/miketwentyone in blackops6
The Decrease in XP Required for Prestige
Interestingly, while the community expresses dissatisfaction over the current XP grind, Black Ops 6 has actually reduced the total amount of XP needed for prestige compared to its predecessor. For instance, leveling up to prestige in Black Ops 4 required approximately 1,457,200 XP, while in Black Ops 6, this has decreased to around 1.15 million XP.
Despite this reduction, the post-level 30 grind has proven discouraging for players, leading many to reconsider multiple prestige resets. By doubling the XP points awarded for objective actions—like capturing dog tags or planting bombs—it could transform these tasks into central objectives that add substantial value to gameplay.
To learn more about how these changes could enhance player experience and gameplay enjoyment, refer to the original source.
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