How to Resolve Satisfactory Unreal Engine Crashes on PC

How to Resolve Satisfactory Unreal Engine Crashes on PC

After years of anticipation, Satisfactory has officially launched version 1.0 on PC, now available on both Steam and the Epic Games Store. This major update introduces a plethora of new content for players to explore and optimizations to enhance the overall gaming experience. However, as with any Unreal Engine title, technical issues can arise. If you’re facing crashes while playing Satisfactory, including Unreal Engine crashes, here are some effective solutions to resolve these issues.

Fixing the Satisfactory Unreal Engine Crash

To troubleshoot the Unreal Engine crash or any crashes in Satisfactory 1.0, we suggest the following steps.

Use the DirectX 11 Launch Argument

If you have an older graphics card, it’s advisable to run Satisfactory using the DirectX 11 API rather than the default DirectX 12. This recommendation also applies to players who didn’t encounter this issue before the 1.0 release.

  • In your Steam library, right-click on Satisfactory and select Properties.
  • In the General tab, under LAUNCH COMMANDS, enter the following:

-dx11

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Screenshot by Prima Games

Launch the game afterward, and this should resolve the Unreal Engine crash for most players. Currently, DirectX 12 may not be stable across all PC configurations, and a patch to address this issue is anticipated soon.

Verify the Integrity of Game Files

Crashes may also occur due to corrupted or missing game files. Luckily, you can verify the integrity of game files and download any required files through the Steam client.

  • Open Steam and go to your library.
  • Right-click on Satisfactory and select Properties.
  • In the Installed Files tab, click on Verify integrity of game files.
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Screenshot by Prima Games

Generic Troubleshooting

You can also try these generic troubleshooting tips.

For the majority of users, switching to DirectX 11 should effectively fix the crashing issue in Satisfactory. We anticipate that instability related to DirectX 12 will be addressed in an upcoming patch.

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