On December 10, Marvel Rivals released its inaugural major patch, which addresses numerous bugs and issues to enhance gameplay integrity. This significant update includes fixes for highlights, recordings, map navigation problems, hero-related glitches, and more.
This patch is applicable across all platforms, though specific issues unique to PC and console versions have also been rectified. For Steam users, the update size was about 8.4 GB, aligning closely with the anticipated range of 8 to 9 GB. According to the developers’ official announcement, the substantial size is primarily a result of fixes related to map issues, and variations may occur depending on the platform.
Complete Patch Notes for Marvel Rivals – December 10 Update
General Improvements Across All Platforms
- Resolved an issue with significant crosshair deviation and lag while playing highlights and recordings.
- Fixed a crash that occurred when adjusting highlight save locations.
- Addressed visibility issues for heroes’ equipped costumes when players joined a Quick Match.
- Corrected misdisplay of mission progress on the Season Event screen.
- Resolved various textual errors, with additional fixes expected in future updates.
- Improved game stability post-crash to avoid lengthy freezes.
- Addressed common crash occurrences affecting gameplay.
Maps & Game Modes Enhancements
- Resolved character sticking and clipping issues on specific maps, particularly in areas like Hydra Charteris Base: Hell’s Heaven and Klyntar: Symbiotic Surface. Although fixes have been applied, residual bugs may still exist across other maps.
- In the foggy regions of Intergalactic Empire of Wakanda: Hall of Djalia and Birnin T’Challa:
- Resolved an issue causing fog to vanish from Hela and Storm when Ultimates were activated.
- Fixed visibility problems for Joyful Splash effects on Jeff the Land Shark’s revival.
- In Hydra Charteris Base: Hell’s Heaven – Frozen Airfield:
- Corrected abnormal lighting behavior if a player was KO’d while near a target area in Competitive mode.
- Resolved desynchronization of doors during matches caused by player disconnections.
- Hydra Charteris Base: Hell’s Heaven – Eldritch Monument issues resolved:
- Fixed potential reviving issues for Adam Warlock’s team on the target area platform.
- Corrected revival problems involving Thor, Loki, and Jeff the Land Shark.
- Adjusted damage loss issues with Winter Soldier’s Ultimate on the target area platform.
- Fixed issues regarding vehicle range visibility and Ultimate energy carryover in Competitive matches.
Hero-Specific Fixes
- Resolved missing ability voice lines for Wolverine with the Deadpool & Wolverine costume.
- Fixed sound effect issues after Star-Lord’s MVP animation in the results screen.
- Addressed ping-related voice line triggers for Iron Fist.
- Corrected Black Widow’s ADS sensitivity description in settings and fixed energy recovery for her Ultimate.
- Fixed a bug where Doctor Strange’s terrain KOs would incorrectly restore Ultimate energy.
Platform-Specific Adjustments
PC Updates
- Resolved memory leak issues with FSR 3 frame generation, which previously caused blurry character models.
Console Updates
- Fixed an issue with the display of the Scarlet Spider costume after restarting the game on PlayStation.
For more detailed information and ongoing updates, visit the official source.
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