Monster Hunter Wilds: Frame Generation Needed for Optimal Performance Requirements

Monster Hunter Wilds: Frame Generation Needed for Optimal Performance Requirements

CAPCOM has been gradually increasing the marketing for Monster Hunter Wilds with fresh monster reveals, new weapons, and story-driven trailers. Following the latest trailer unveiled during the State of Play, CAPCOM also released the official system requirements for the PC version of Monster Hunter Wilds. Notably, there is a significant point mentioned in the recommended specifications.

This marks the first instance of system requirements explicitly mentioning frame generation in detail. Previously, we observed mandated upscaling in the specifications for Star Wars Outlaws, but frame generation represents an advancement. Below are the specifications for Monster Hunter Wilds:

Minimum Recommended
Resolution 1080p (Upscaled from 720p) 1080p (Frame Generation Enabled)
Framerate 30 FPS 60 FPS
Preset Lowest Medium
YOU Windows 10 – 64-Bit Windows 10 – 64-Bit
CPU Intel® Core™ i5-10600, Intel® Core™ i3-12100F, AMD Ryzen™ 5 3600 Intel® Core™ i5-11600K, Intel® Core™ i5-12400, AMD Ryzen™ 5 3600X, Ryzen™ 5 5500
RAM 16 GB 16 GB
VRAM 6 GB 8 GB
Storage 140 GB SSD 140 GB SSD
GPU NVIDIA® GeForce® GTX 1660 Super (VRAM 6GB) AMD Radeon™ RX 5600 XT (VRAM 6GB) NVIDIA® GeForce® RTX 2070 Super (VRAM 8GB), NVIDIA® GeForce® RTX 4060 (VRAM 8GB), AMD Radeon™ RX 6700XT (VRAM 12GB)
DirectX 12 Version 12 Version 12
Additional Notes SSD required, DirectStorage supported SSD required, DirectStorage supported

Essentially, even at 1080p with all settings on Medium, players need to activate Frame Generation to achieve a smooth experience, specifically at 60 FPS. This can be somewhat confusing since frame generation typically performs better with a decent FPS average already established, and the 60 FPS target is generally the baseline for this technology to function effectively.

Monster Hunter Wilds Screenshot
Image via CAPCOM

For minimum settings, players equipped with a GTX 1660 Super will have to utilize upscaling technologies such as FSR or XeSS (if supported) and play at an internal resolution of 720p on the lowest preset. The requirements suggest that a clear understanding is needed for players seeking to enjoy Monster Hunter Wilds above the Medium settings with optimal performance.

Monster Hunter Wilds Screenshot 1
Image via CAPCOM

We anticipate the performance will be akin to Dragon’s Dogma 2, which may not be favorable. While the RE Engine has proven effective for Resident Evil titles, it hasn’t delivered the same results for Dragon’s Dogma 2, raising concerns that the same could apply to Monster Hunter Wilds.

Scheduled for release on February 28, 2025, Monster Hunter Wilds will be available on PC, Xbox Series S|X, and PS5. We remain hopeful that the developers will focus on optimization, ensuring that Monster Hunter Wilds has a smoother launch compared to Dragon’s Dogma 2, which has improved over time.

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