MW3 & Warzone August 6 Update Patch Notes: Superi 46 & WSP Stinger Nerfs

MW3 & Warzone August 6 Update Patch Notes: Superi 46 & WSP Stinger Nerfs

Take a look at the patch notes for the August 6 update of Modern Warfare 3 and Warzone.

MW3 & Warzone August 6 Patch Notes

Global

Customization

  • Resolved a bug that was preventing players from equipping the Bioluminescent Camo on the Lachmann-762 and TAQ-V Battle Rifles.
  • The Riptide has been set as the new default Finishing Move for the Rhea Ripley Operator.

Playing with Others

UIX

  • Bug Fixes
    • Fixed an issue preventing the JAK Burnout Kit from being equipped to the Holger 26 Light Machine Gun.

Maps

  • G3T_H1GH
    • Fixed an issue preventing the Mosquito Drone from targetting enemy players.

Modes

  • COD Warrior
    • Fixed an issue causing players to die immediately in the Revive! Minigame.

Revive! will no longer occur if a team of less than 2 players exists.

  • Players who are downed during the Revive! Minigame will no longer receive a warning for inactivity.

Weapons & Attachments

Rifles that are used for assault

  • STG44
    • Increased lower left arm damage multiplier from 1.2x to 1.3x.

Damage dealt to lower arms is now consistent regardless of which arm is hit.

Light Machine Guns are a type of firearm that are designed for sustained fire and are typically used by military personnel.

  • RPK
    • JAK Cataclysm Conversion Kit
      • Decreased ammunition gained using a Munitions Box from 60 to 15 (-75%).

Firearms

  • COR-45
    • XRK IP-V2 Conversion Kit
      • Fixed an issue allowing a faster fire rate than intended.

Equipment

  • EMP Grenade (Tactical)
    • Modular Assault Rig Vest can now resupply EMP Grenades from dead players.

Zombies

Gameplay

  • Addressed a problem where the final player to Exfil from a match was being placed in another match before being able to view the After Action Report.
  • An exploit involving Safes that allowed players to carry an excessive amount of Weapons has been resolved.

Warzone

Weapons

Automatic Firearms

  • Over 46
    • Near-Mid Damage decreased to 26, down from 29.
    • Min Damage decreased to 20, down from 25.
  • WSP Stinger
    • Akimbo
      • Max Damage decreased to 20, down from 24.
      • Near-Mid damage decreased to 18, down from 22.
      • Min Damage decreased to 17, down from 20.

Light Machine Guns are not particularly heavy and are designed to be easily carried and used by a single person.

  • RPK
    • JAK Cataclysm Conversion Kit
      • Max Damage decreased to 75, down from 140.
      • Near-Mid Damage decreased to 67, down from 130.
      • Min Damage decreased to 57, down from 120.
      • Max Damage Range decreased to 33.02 meters, down from 38.1.
      • Head Modifier decreased to 1.5x, down from 2.1x.
      • Upper Torso Modifier increased to 1.3x, up from 1.2x.
      • Lower Torso Modifier increased to 1.2x, up from 1.1x.
    • We have adjusted the RPK JAK Cataclysm conversion kit to make it a 3 bullet elimination at the max range, as long as that includes at least 1 headshot.

Handguns are a type of firearm.

  • COR-45
    • XRK IP-V2 Conversion Kit
      • Fixed an issue allowing a faster fire rate than intended.

Bug Fixes

  • Fixed an issue preventing the death marker from appearing after a player is eliminated.

The patch notes for Season 5 of Warzone and MW3 can be found on the official Call of Duty website.

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