MW3 & Warzone June 4 Update Patch Notes: DG-58 LSW & Grenade Launcher Nerfs, More

MW3 & Warzone June 4 Update Patch Notes: DG-58 LSW & Grenade Launcher Nerfs, More

The patch notes for the June 4 update to both MW3 and Warzone, which include a significant DG-58 LSW nerf, are presented below.

The fourth season of Warzone and MW3 is currently in progress, and further adjustments and improvements are on the way with the first patch of the season. This update will include additional nerfs and essential fixes.

If you want to know all the specifics, you can find the complete MW3 and Warzone June 4 update patch notes below.

Call of Duty: Modern Warfare 3 & Warzone June 4 Update Patch Notes

The latest update on June 4 for MW3 and Warzone brings about unique and universal modifications and solutions for both games. Here are all the specifics:

Global

COD HQ

  • The function to prompt a game restart after changing your Activision ID now works as intended.

MW3 MULTIPLAYER

UIX

  • Bug Fixes
    • While the Looping Killstreaks modifier is active (Season 4.0), the earn progress HUD widget will now reappear after earning the highest Killstreak.
    • Corrected placeholder images in the Killstreaks and Equipment tabs of the Armory Unlocks menu.
    • Addressed an exploit allowing Custom Mods to be saved with multiple Attachments equipped to a single category.
    • Weekly Challenges menu now displays the correct Season 3 Camo name.
    • Tokyo map now displays the correct name in the Combat Record.

PROGRESSION

  • DNA samples for Critical Countdown will not be available for selection in Private Matches anymore.

Maps

  • Highrise
    • Fixed an issue causing environmental explosives to occur in CDL and Ranked Play modes.

Modes

  • Escort
    • Joining a match in progress will no longer display an inaccurate timer.
  • Infected
    • Identity Theft Finishing Move now works as expected on Infected team members.
    • Inaccurate Scores are no longer displayed when a match ends with few players.
    • Fixed an issue causing matches to disconnect with a Connection Timed Out error.

Infected has returned to the Quick Play filter and Private Matches.

  • One in the Chamber
    • Fixed an issue causing poor performance during the Final Killcam.

WEAPONS & ATTACHMENTS

Submachine Guns are firearms that are typically smaller and lighter than rifles, making them easier to handle and maneuver in close quarters.

  • Over 46
    • Terminal V and Atoll-Z4 Suppressed Barrel Attachments now hide operator position from the minimap as intended.

Projectiles

  • RGL-80
    • Decreased camera shake dealt to victims upon explosive damage by 60%.

KILLSTREAKS

  • Cluster Mine
    • Fixed an issue preventing kills from contributing to Killstreak earn progress while the Streaks Earn Streaks modifier is active (Season 4.0).
  • DNA Bomb
    • Players using Scorestreaks now earn the DNA Bomb at 25 Kills, as expected.

ZOMBIES

UIX

  • Resolved a problem that was causing Strike Team Operators to be unable to customize their appearance after being recruited.

GAMEPLAY

  • The Server will no longer be targeted by Sergeant’s Beret companion during a Ground Station contract.
  • Collecting DNA samples for the Critical Countdown Event is now possible in Dark Aether Rifts.
  • An exploit that allowed players to bypass Stash size limits by using Elder Sigils was addressed.

WARZONE

General

  • Warzone Rewards
    • Under the Mode challenges, the Plunder challenge has been changed to “Complete 20 Plunder Games.”

GAMEPLAY

  • Medical Cabinets
    • Perk Packs can now drop from medical cabinets.
  • Precision Airstrikes
    • Precision Airstrikes have been reverted back to their previous functionality prior to Season 4.

Weapons

LIGHT MACHINE GUNS

DG-58 LSW

MODIFICATIONS:

  • The minimum damage has been lowered from 27 to 22.
  • The maximum damage range has been reduced to 17.78 meters, a decrease from the previous 29.21 meters.
  • New Damage Ranges Added
    • Near-Mid Damage set to 27
    • Near-Mid Damage Range set to 30.48 meters.
    • Mid Damage set to 25
    • Mid Damage Range set to 45.72 meters.

The DG-58 LSW was a bit too dominant at range, so we have introduced a gradual damage falloff which keeps it competitive at those close-mid encounters, but now falls off slightly as you approach those long range fights.

BUG FIXES

  • Resolved a bug that was causing the Bomb Drone user interface to stay visible on the player’s screen.
  • Fixed an issue preventing controller players from opening the “Manage Party” function when their squad is full.

The source for the Call of Duty: Modern Warfare III and Warzone Season 4 patch notes is the official website of Call of Duty.

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