
Among the impressive game releases this year, The First Berserker: Khazan stands out, not merely as a strong contender in the soulslike genre but also for its exceptional performance on PC. Eschewing the notorious issues of Unreal Engine 5, this title wisely opts for Unreal Engine 4, resulting in a smoother, more polished gaming experience that demands less from your hardware.
For players seeking to enhance their framerate without sacrificing visual quality, I’ve compiled a list of the optimal graphics settings for The First Berserker: Khazan.
Optimal Graphics Settings for The First Berserker: Khazan
Graphics Setting | Recommended Value |
---|---|
Shadow Quality | Medium |
Anti-Aliasing | Max |
Render Distance | Long |
Texture | High |
Post-Processing | High |
Effects | High |
Vegetation | High |
Shading | High |
Mesh | High |
Reflections | High |
Volumetric Effects | High |
Ambient Occlusion | Medium |
Environmental Interaction | On |
Motion Blur | Anisotropic Filtering |
By applying these settings, I experienced an impressive performance boost of around 30% when compared to the default “max”preset. While results may vary based on specific hardware configurations, most users should see notable improvements by slightly adjusting a few settings while maintaining a high-quality experience.
As is typical with Unreal Engine games, maxing out settings like Shadows and Volumetrics generally yields minimal visual improvements while significantly impacting performance. A side-by-side comparison between the optimized settings and the max preset illustrates this point clearly; most players probably won’t notice a substantial difference.


It’s unnecessary to analyze each individual setting, as achieving an enjoyable experience doesn’t require drastic adjustments. Even players using budget or mid-range GPUs can typically aim for a solid 60 FPS performance with the game, and all proposed settings were derived without any upscale features.
Is Upscaling Recommended?
Absolutely! If gaming at higher resolutions, such as 1440p or 4K, enabling upscaling can significantly enhance visual fidelity. For instance, using my 4070 Super, I switched to the latest DLSS dll and experienced smoothly locked 120 FPS gameplay at 4K with DLSS set to performance, all while maintaining visuals comparable to the native resolution.
Between FSR and XeSS, I find XeSS generally achieves superior outcomes, so it’s advisable to experiment with this option first, especially for those without an RTX GPU. However, if you do own an RTX card, DLSS remains the preferred choice. At 1080p, I recommend decreasing some settings before relying on DLSS, FSR, or XeSS to avoid a blurry output due to low internal resolutions.
Lastly, while DLSS Frame Generation is available, be mindful of the game’s 120 FPS cap. This feature should be enabled only if your baseline FPS is around 60, as enabling it otherwise may introduce artifacts. Given the action-packed nature of the title, it’s best to reserve this option as a last resort to avoid any potential input lag.
In conclusion, The First Berserker: Khazan represents a well-optimized PC release in 2025, delivering both impressive visuals and smooth gameplay. The inclusion of an initial shader compilation phase further minimizes stuttering, ensuring an enjoyable gaming experience for players.
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