Overwatch 2’s latest feature, Competitive Drives, has sparked a mix of acclaim and criticism among players, with some enjoying remarkable match experiences, while others believe the game has declined further.
Launched on October 4, the Competitive Drives introduced a system that rewards players with exclusive prizes as they strive to ascend the ranks, providing additional motivation to achieve various milestones.
As players engage in matches and aim for the next rank tier, they unlock rewards; however, the drawback is that losses can set back progress. This creates added pressure to secure wins, a challenge that may be unfamiliar to more casual gamers.
Although the Competitive Drives event concluded on October 7, it has generated a wealth of data for developers to analyze for future versions, as community feedback remains quite varied.
Participants were engaged in intense matches for the chance to earn unique Signature rewards.
One participant shared their initial rough experiences during the Drives but noted a significant improvement by the weekend’s end.
“When the Drives started, match quality plummeted, but I hoped it would improve by the weekend. I didn’t anticipate such a rapid turnaround,” they remarked.
“The last day or so provided me with potentially the best set of 25-35 games I’ve experienced in years, likely since the introduction of role queue in 2019. Players were exceptionally motivated. I even noted some games starting with teammates encouraging everyone to really give it their all.”
Another player voiced similar feelings, stating, “I had the same experience. The initial day was tough, but as time progressed, I found myself playing more ranked matches than I had in months, noticing a steady rise in match quality.”
“This weekend marked the finest solo queue journey I’ve had in OW2. Matches were quick to find, with most featuring teams that communicated via microphones and were dedicated to winning,” added another player.
Conversely, not all experiences were favorable, particularly for those accustomed to quickplay who attempted ranked matches.
“No offense to the majority of players, but I am genuinely not enjoying having my Competitive games filled with Quickplay players.”
“This Competitive Drive has been one of the worst decisions in a long time. Matches feel extremely unbalanced. It’s been a terrible experience,” expressed another player.
“The overall match quality has deteriorated, the banners are unattractive, the event duration was too brief, and the fear of missing out on competitive points is frustrating. This ranks as one of the worst events they’ve hosted,” lamented a third player.
While the specifics of future improvements for Competitive Drives remain uncertain, more insights are expected to emerge in a forthcoming Director’s Take blog post, as the OW2 development team seeks to enhance matchmaking further.
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