Passive abilities in Palworld can have both positive and negative impacts on your Pals during work or combat scenarios. Our comprehensive list includes all currently known passive skills and their effects in this survival game.
In Palworld, each Pal is distinct – some excel at tasks like Mining and Kindling to support your base, while others are skilled in combat and can serve as effective Mounts. Every Pal possesses Passive Skills that can either benefit or hinder their performance.
To guarantee that you prioritize the most beneficial Passive Skills for yourself and your Pals in the game, a comprehensive list of all available Passive abilities for your survival adventure can be found on the official Palworld website.
All Passive Skills in Palworld
The table below contains a comprehensive list of all Passive Skills currently offered in Palworld. Each Passive Skill is categorized into a numbered tier, ranging from 3 to -3, based on its level of usefulness. The table also includes the tier numbers and distinct effects of each skill for easy reference.
PASSIVE WeILL | EFFECT | Tier |
---|---|---|
Abnormal | 10% decrease to incoming Neutral damage | 1 |
Aggressive | 10% increase to Attack, 20% decrease to Defense | 1 |
Artisan | 50% increase to Work Speed | 3 |
Blood of the Dragon | 10% increase to Dragon damage dealt | 1 |
Botanical Barrier | 10% decrease to incoming Grass damage | 1 |
Bottomless Stomach | Hunger level drops 15% faster | -2 |
Brave | 10% increase to Attack | 1 |
Brittle | 20% decrease to Defense | -3 |
Burly Body | 20% increase to Defense | 3 |
Capacitor | 10% increase to Electric damage dealt | 1 |
Celestial Emperor | 20% increase to Neutral damage dealt | 3 |
Cheery | 10% decrease to incoming Dark damage | 1 |
Clumsy | 10% decrease to Work Speed | -1 |
Coldblooded | 10% increase to Frost damage dealt | 1 |
Conceited | 10% increase in Work Speed, 20% decrease to defense | 1 |
Coward | 10% decrease to Attack | -1 |
Dainty Eater | Hunger level drops 10% slower | 1 |
Destructive | Sanity drops 15% faster | -2 |
Diet Lover | Decrease in Hunger level from completing tasks is 15% less likely | 3 |
Divine Dragon | 20% increase to Dragon damage dealt | 3 |
Downtrodden | 10% decrease to Defense | -1 |
Dragonkiller | 10% decrease to incoming Dragon damage | 1 |
Earth Emperor | 20% increase to Ground damage dealt | 3 |
Earthquake Resistant | 10% decrease to incoming Ground damage | 1 |
Ferocious | 20% increase to Attack | 3 |
Flame Emperor | 20% increase to Fire damage dealt | 3 |
Fragrant Foliage | 10% increase to Grass damage dealt | 1 |
Glutton | Hunger level drops 10% faster | -1 |
Hard Skin | 10% increase to Defense | 1 |
Heated Body | 10% decrease to incoming Frost damage | 1 |
Hooligan | 15% increase to Attack, 10% decrease to Work Speed | 1 |
Hydromaniac | 10% increase to Water damage dealt | 1 |
Ice Emperor | 20% increase to Frost damage dealt | 3 |
Insulated Body | 10% decrease to incoming Electric damage | 1 |
Legend | 20% increase to Attack, 20% increase to Defense, 15% increase to Movement Speed | 3 |
Lord of the Underworld | 20% increase to Dark damage dealt | 3 |
Lord of Lightning | 20% increase to Electric damage dealt | 3 |
Logging Foreman | 25% increase to player Logging efficiency | 3 |
Lord of the Sea | 20% increase to Water damage dealt | 3 |
Lucky | 15% increase to Work Speed, 15% increase to Attack | 3 |
Masochist | 15% increase to Defense, 15% decrease to Attack | 1 |
Mine Foreman | 25% increase to player Mining efficiency | 3 |
Motivational Leader | 25% increase to player Movement Speed | 3 |
Musclehead | 30% increase to Attack, 50% decrease to Work Speed | 2 |
Nimble | 10% increase to Movement Speed | 1 |
Pacifist | 20% decrease to Attack | -3 |
Positive Thinker | Sanity drops 10% slower | 1 |
Power of Gaia | 10% increase to Ground damage dealt | 1 |
Pyromaniac | 10% increase to Fire damage dealt | 1 |
Runner | 20% increase to Movement Speed | 2 |
Sadist | 15% increase to Attack, 15% decrease to Defense | 1 |
Serious | 20% increase to Work Speed | 2 |
Slacker | 30% decrease to Work Speed | -3 |
Spirit Emperor | 20% increase to Grass damage dealt | 3 |
Stronghold Strategist | 10% increase to player Defense | 3 |
Suntan Lover | 10% decrease to incoming Fire damage | 1 |
Swift | 30% increase to Movement Speed | 3 |
Unstable | Sanity drops 10% faster | -1 |
Waterproof | 10% decrease to incoming Water damage | 3 |
Workaholic | Sanity drops 15% slower | 1 |
Work Slave | 30% increase to Work Speed, 30% decrease to Attack | 1 |
Vanguard | 10% increase to player Attack | 3 |
Veil of Darkness | 10% increase to Dark damage dealt | 1 |
Zen Mind | 10% increase to Neutral damage dealt | 1 |
How do Passive Skills Work?
In Palworld, each Pal is capable of possessing a maximum of four Passive Skills that provide both beneficial and detrimental effects during and outside of battles, as well as within the base. These unique abilities can enhance attack or defense, improve speed, amplify type damage, and even expand the players’ inventory.
Jormuntide Ignis has the Downtrodden Passive Skill in Palworld.
Despite their automatic activation, many players tend to overlook these buffs or nerfs. However, once you learn how to utilize them, they can prove to be highly advantageous.
Changing Passive Skills in Palworld
Unfortunately, it is not possible to alter a Pal’s Passive Skills. However, through selective breeding, you can produce exceptionally strong Pals with the desired Passive Skills, as these qualities are passed down during the breeding process.
One can also discover the desired Passive Skills in a Pal by catching numerous Pals and hoping to come across the one with the desired skills.
This covers all the information you need to know about Passive Skills in Palworld! If there are any additional ones added to the game in the upcoming Sakurajima Update, they will be promptly included on this page.
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