Palworld update patch note from February 26: Balancing adjustments, Pal buffs…

Palworld update patch note from February 26: Balancing adjustments, Pal buffs…

Palworld ‘s February 26 update is now live, making overall balance adjustments while also changing the impact of individual Pals. Here is the full summary.

Looking to hit it big and keep Palworld’s large player base happy, the developers have been working hard to deliver new updates quickly. While new content is still to come, these updates aim to improve the Early Access experience as much as possible.

From fixing save issues to squashing devastating bugs, many recent updates have helped with that, and now a new one has arrived.

Palworld’s February 26 update brings dozens of changes to not only fix key issues, but also improve various elements of the game’s sandbox.

So, before you jump back into the game, make sure to catch up on all the changes in this Palworld update.

Palworld update patch note from February 26

Character and his Pal in Palworld
POCKET PAIR

New Palworld updates continue to arrive every week.

Major fixes

  • Setting up a game data save on the world selection screen
  • Fixed issue with unnecessary data accumulating in backups

Key configuration

  • Added full configuration for keyboard keys

Guild

  • Changed to allow removal of guild members when not logged in

Player issues

  • Changed the long press operation during player tasks to allow continuous work by pressing the work button once (editable in options)
  • Fixed issue where riding a Pal in prohibited hunting areas did not result in a crime
  • Improved interaction accuracy with adjacent objects

Pals

  • Changed the spec so that when a Pal is instructed to “attack aggressively” , it will attack enemies indiscriminately even if they are not in combat
  • Fixed an issue allowing Pals of Rank 1 or higher to be selected as Focused Material (higher Rank Pals are worth more points when focused)
  • Fixed a bug where, if a large amount of experience points were gained and the level increased to 50 all at once, Pals would not learn any active skills
  • Fixed an issue where using Mossanda’s “Pandanade” partner skill on a dungeon boss caused the boss to get stuck in walls

Basic problems

  • Fixed an issue where Base Pals would get stuck on a logging site, etc.
  • Added measures to prevent the issue where Base Pals would wander and get stuck at the edge of the base area
  • Fixed an issue where Pals at base would keep starting transport tasks and the light bulb icon would appear repeatedly
  • Added measures to prevent base Pals from getting stuck in the farm on a roof
  • Fixed an issue where Worker Pals would get stuck in the Palbox summon space when restarting the server on a dedicated server
  • Adjusted the default work priority of base Pals (Anubis will prioritize manual work)
  • Significant relaxation of construction restrictions for stairs and triangular roofs
  • Fixed an issue where audio would loop when Pals at base used certain skills
  • Changed specification so that all environmental temperature changes are cumulative (if you place 4 campfires next to each other, the surrounding area will be the temperature of a volcano)
  • Implementation of the “relaxed” working style

Balancing adjustment

  • Significant boost to mining power for Digtoise partner skills
  • Fixed abnormally high selling price of nails
  • Significant increase in the number of police officers appearing when a crime is committed
  • Added electric shock effect to Free Pal Alliance crossbow
  • Adjusted the flight distance of the Sphere Launcher and Scattered Sphere Launcher
  • Increased SAN value recovery amount of high-quality hot springs

Network

  • Server Lobby Renovation
  • Searching by server name will now work
  • Added the ability to view players online on a dedicated server
  • On community servers this will only be shown if the setting is enabled

Others

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