The Black Ops 7 beta has launched with strong praise for its innovative omnimovement features and engaging map designs. However, players have expressed concerns about the speed of weapon progression, time-to-kill (TTK), and the functionality of automatic doors. In response, Treyarch has acknowledged these issues and outlined their plans for improvements.

In their latest update, Treyarch has shared insights into forthcoming changes pertaining to weapon balance, map elements such as doors, and gameplay mechanics, as well as recent bug fixes that enhance the overall experience.

Patch Notes for Day 2 of the BO7 Beta

Here are the key additions and fixes introduced with the October 3 update:

New Content

  • Maps
    • Multiplayer:
      • NEW: Imprint
      • Cortex
      • Exposure
      • The Forge
    • Zombies:
      • NEW: Vandorn Farm (Survival)
  • Modes
    • Multiplayer:
      • NEW: Overload
      • Team Deathmatch
      • Hardcore Team Deathmatch
      • Domination
      • Hardcore Domination
      • Hardpoint
      • Kill Confirmed
      • Training Course
    • Zombies:
      • NEW: Survival
      • NEW: Training Course

User Interface Improvements

  • Fixed an issue on Steam where social menus would unexpectedly close when players set their status to away.
  • Corrected an error occurring during navigation between menu tabs.
  • Resolved a login delay issue that some users experienced.

Stability Enhancements

  • Treyarch addressed multiple server stability issues concerning player loadouts, the Tracker Perk, Drone Pod, Pinpoint Grenade, and Skewer Scorestreak.

Anticipated Changes in the Beta

Treyarch has outlined further adjustments expected in the upcoming days. These changes are aimed at refining gameplay and player experience:

  • Weapon Balance: A thorough review to “adjust TTK and ensure all weapons available in the Beta are competitive within both their class and intended role.”
  • Automatic Door Modifications:
    • Keeping specific automatic doors open from the match’s onset.
    • Extending the duration these doors remain open.
    • Increasing the distance necessary for doors to trigger automatically.
    • Players will still have the option to shoot doors to open them.
  • Additional Bug Fixes: Scheduled for October 4, including previously mentioned updates concerning doors and XP adjustments.

Player feedback has repeatedly highlighted doors as a contentious element, with some suggesting their complete removal from maps. Treyarch is contemplating this option, potentially limiting the number of doors and enabling toggling functionality for competitive play.

For further details, visit the official source.

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