Players Longing for MW3 Developers Amid Disappointing Black Ops 6 Post-Launch Content

Players Longing for MW3 Developers Amid Disappointing Black Ops 6 Post-Launch Content

As anticipation builds for the upcoming Squid Game collaboration in Black Ops 6, players are expressing disappointment over what they perceive as an underwhelming content strategy compared to the successful rollout seen with Sledgehammer Games in MW3.

Beginning January 3, the Squid Game event will introduce several fresh game modes and operator skins. While the excitement around new limited-time modes is palpable, the introduction of the Event Pass has sparked a divide within the community.

Priced at $10, this premium track for Squid Game cosmetics has raised eyebrows; while some view the cost as a steal, others question the necessity of additional microtransactions for a game that already costs $70, coupled with a $10 Battle Pass and $30 seasonal options.

This controversial move, alongside the uncertainty regarding future content updates, has led many fans to reminisce about the richer offerings of MW3.

A Closer Look at the Black Ops 6 Content Plan

Notably, CharlieIntel boldly asserts that Sledgehammer Games stands out as the leading studio for the Call of Duty franchise at the moment. According to their analysis,

“It genuinely is wild to see Sledgehammer Games deliver weekly challenges with free rewards, several Events with free blueprints, camos, and more to earn with MWIII — to now in Black Ops 6 having paid Event Pass, paid BlackCell XP boost, and Paid BlackCell bonuses in Events.”

A key distinction between MW3 and Black Ops 6 is the elimination of weekly challenges. In MW3, Sledgehammer introduced Aftermarket Parts, transforming how weapons function, such as the Renetti Handgun Conversion Kit that turned the pistol into an SMG.

warzone invisible skin
Activision

This approach incentivized players to log in every week to claim Aftermarket Parts as part of weekly challenges. In contrast, while Black Ops 6 does roll out new attachments each season akin to Aftermarket Parts, the absence of weekly challenges diminishes the incentive to engage regularly.

CoD content creator HunterTV remarked,

“We gotta talk about how Sledgehammer Games had no time to make MW3 and it had the most content that was actually amazing — conversion kits and weekly events alongside everything we got in Warzone.”

Another user expressed concerns, stating, “Content in BO6 is very stale, and once everyone completes the event, there will be nothing else to do.”

Looking ahead, the current Battle Pass indicates that Season 2 is not expected to commence until January 28. With player patience dwindling, all eyes are now on Treyarch to reveal what lies in store following the Squid Game event.

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