Pokemon Go Players Restarting Game to Prevent Losing Raid Passes

Pokemon Go players have reported issues with losing Raid Passes unexpectedly and have taken inconvenient steps to address the problem.

Raid Passes allow players to participate in battles against Pokémon in various Gyms. Regardless of the outcome, these passes are consumed, except in one scenario: if a player uses a Pass but does not deal any damage, they are refunded the Pass for future use.

However, some players claim to have lost multiple Raid Passes due to a potential bug. One player on Reddit shared that they followed the correct procedure, yet lost the currency from their item bag.

“Twice last week, I was in the lobby when the timer was counting down and my game crashed,” the affected player stated, adding, “After I re-enter the gym, the raid boss was already defeated, and I did not get the encounter, but the raid pass was consumed, giving the error ‘this raid has been defeated!’”

Raid pass now consumed if you crash in lobby / did no damage by u/YChess888 in TheSilphRoad

Several users echoed similar experiences in the thread and shared cumbersome workarounds to reduce the likelihood of game crashes.

“On iPhone, I’d strongly suggest pre-crashing (force quitting) and restarting the app before each raid,” one user recommended. “You can only perform so many actions before the app is likely to crash,” they added.

“This is exactly what I’ve been doing since my iPhone can’t handle the RAM demands for prolonged periods,” said another user. “Yep, it crashes a lot on iOS. Restarting before every single Raid for safety now,” echoed others facing similar issues.

The specific reason behind this problem affecting Trainers on Apple devices is unclear, and it may be isolated incidents rather than a widespread issue.

Pokemon Go’s current season, Max Out, introduces Dynamax Battles.

Source

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