How to Obtain the Viper Job in Final Fantasy 14 Dawntrail

Dawntrail has recently introduced a new job for dual-wielding blade warriors, granting players the ability to unleash their inner Viper and slice through enemies. Read on to discover how to unlock this exciting class in Final Fantasy 14.

The Viper is a close-range role that specializes in quickness, offensive power, and negative effects. As the fight continues, you will have the opportunity to merge both of your swords like Zidane from Final Fantasy 9, allowing you to execute unique techniques with a massive blade.

The Viper job, depicted as the default Warrior of Light in Final Fantasy 14 Dawntrail’s trailers, is shown exploring the new continent. To have your character wield twin blades as well, follow these steps to acquire the Viper job.

FF14 Viper
Square Enix

The Viper is a swift job that’s focused on dealing tons of damage.

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To gain access to the Viper in Final Fantasy 14, there are two main prerequisites. The first is the acquisition of the Dawntrail expansion, which offers the option of early access beginning June 28 or the official release on July 2. Once Patch 7.0 is implemented in the game, the Viper will be available for use.

Additionally, the Viper questline can only be accessed if your character’s job level is at least 80 in either Disciple of War or Disciple of Magic. Luckily, most players who are current with the game will already have a character that meets this requirement and can immediately begin playing with the new jobs.

How to access the Viper job in Final Fantasy 14

Once you have fulfilled the requirements, you can go to Ul’dah – Steps of Nald at coordinates (X: 9.3 Y:9.2). This is where you will find the Worried Weaver NPC, who will initiate the quest “Enter the Viper.”Completing this quest will grant you access to the Viper job.

FF14 Dawntrail update makes drastic change to character models
Square Enix

The Viper strikes with two swords and can merge them into one blade

The Mechanics of the Viper in Final Fantasy 14

The Viper relies on two gauges during battles: Vipersight and Serpent’s Ire.

Vipersight is a gauge with two blades that illuminate to indicate the recommended next step in a combo. The third hit offers various choices that result in different weaponskills with unique effects. Additionally, there are moves that bestow Rattling Coils, represented by crimson gems on the gauge. These can then be utilized in a powerful attack known as Uncoiled Fury.

The Serpent’s Ire Gauge increases as you perform weaponskills, enabling you to activate the Reawken ability and gain five charges of Anguine Tribute. This grants access to a series of Generation moves, which gain strength when executed in a particular sequence. This sequence then unlocks the more advanced Legacy moves, featuring a double-bladed version.

Although it may seem intimidating at first, the Viper class becomes easy to master once you become familiar with its rotations. The key is to choose the most suitable finishing move for each combination, as you work your way up to the Generation/Legacy moves.

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