Patch notes for Stalker 2 Update 1.0.3 outline significant improvements designed to enhance gameplay. This update addresses various issues, including save file errors, mission bugs, and an array of technical glitches that have affected player experiences.
Upon its release, Stalker 2 faced numerous challenges on both PC and Xbox platforms, leading to a series of urgent patches. Following an initial update on November 29 aimed at resolving game-breaking errors, a subsequent Patch 1.0.2 was issued a day later to tackle mission-related issues. The latest update, 1.0.3, further refines the gaming experience by targeting mission fixes and minimizing input lag.
Notably, players can expect enhancements in AI behavior, including improvements to prevent NPCs from obstructing pathways during various missions.
Comprehensive Patch Notes for Stalker 2 Update 1.0.3
GSC Game World has provided detailed release notes for the December 3 update. This latest version aims to improve stability and overall gameplay quality.
Improvements in Stability: Crash and Memory Leak Fixes
- Addressed multiple occurrences of ACCESS_VIOLATION_ERROR.
- Resolved various LowLevelFatalError crashes.
Enhanced Controls: Input Lag Reduction
In response to player feedback, several settings have been modified to reduce input lag for keyboard and mouse users:
- Mouse smoothing is now disabled by default.
- Mouse acceleration is also disabled by default.
Moreover, the default parameters for mouse sensitivity have been recalibrated to enhance the gaming experience:
- Camera sensitivity has been set to 25%.
- Aim sensitivity is now at 15%.
Critical Fixes in Main and Side Missions
- Resolved an issue where Monolithians could pursue players outside the X-5 lab during the “In Search of Past Glory”mission.
- Fixed a bug causing NPCs Hamster and Ricochet to die unexpectedly during the “On the Edge”mission.
- Corrected a problem which allowed the Bayun cat to despawn before players could loot its collar in the “In the Name of Science”mission.
- Fixed an issue where players might unintentionally lock themselves out during the “Dangerous Liaisons”mission.
- Resolved an issue that made Roosevelt hostile when players attempted stealth through the Commissary in the “King of the Hill”mission.
- Corrected a bug that caused Sava to despawn immediately after a dialogue in the “A Heavy Burden”mission.
- Fixed an issue where NPCs could despawn after completing the “Legends of the Zone”mission.
AI Improvements: Enhanced NPC Behaviors
- Corrected an issue where mutant bodies would improperly stretch after being shot with automatic weapons.
- Resolved a problem where NPCs would block doors during the “Back to the Slag Heap”mission.
Gameplay Balance: Vendor Adjustments
- Fixed an issue preventing Sidorovich from selling specific types of ammunition.
Save File Stability: Issues Resolved
- Fixed problems related to missing player saves following hard reboots on PC or Xbox.
For additional details and updates, you can refer to the comprehensive information available on the official source.
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