Surprise Trick in Baldur’s Gate 3 Causes Unpredictable NPC Behavior

Surprise Trick in Baldur’s Gate 3 Causes Unpredictable NPC Behavior

In Baldur’s Gate 3, performing a certain action will frequently result in unexpected and intriguing responses from the NPCs in your vicinity.

In Baldur’s Gate 3, the world can feel incredibly dynamic even when playing alone, as both companions and NPCs react to your actions. For instance, you may have unknowingly passed through a Sussur Flower, which blocks all magic, or been discovered attempting to poison the goblin camp.

Regardless, characters frequently have something to share in various scenarios. Yet, one aspect that may go unnoticed is their interaction or conduct towards specific animals, as not all classes possess the spell to summon or transform into them at first.

A participant in a discussion thread on Reddit recently discovered that the Tiefling children near the grove in Act 1 will follow a summoned animal. In this particular case, they summoned a bird, which prompted one of the children to comment on the beauty of its feathers.

I learned something new today byu/savageseal_18 inBG3

Similarly, this concept can be observed in other aspects of the game. As noted by a user in the comments, when you enlist Minsc and have Boo present inside Jaheira’s residence, the children will trail behind Minsc and comment on how “fluffy”Boo is.

In addition to the Miniature Giant Space Hamster, there is another creature that is referred to as fluffy. Do you recall Us, the Intellect Devourer that you encountered in the Nautiloid?

When you release Us during Act 2 and bring it into the real world, children often find it amusing and mistake the creature for a “kitty”instead of a brain with legs. In Act 3, there is a humorous exchange where a child inquires if they can keep it since it lacks a collar.

Some summoners do not always receive positive reactions when summoning familiars. “I had a little frog out, and people kept following me around, calling it ugly,”one user shared.

In the meantime, another user mentioned, “They used to run away screaming from the spider companion. However, it has been quite some time since my ranger had that experience.”

One user cautioned others about summoning familiars in Act 2, as NPCs will continue to follow you into the Shadow Curse. However, another user argued that it can potentially have a “top tier Dark Urge”effect.

Summoning an animal to distract NPCs is a worthwhile option to consider if you are having difficulty accessing a certain area.

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