TenZ Discusses Challenges for Deadlock in the Esports Scene

TenZ Discusses Challenges for Deadlock in the Esports Scene

Valorant pro TenZ has articulated concerns regarding the challenges Deadlock may face in the esports arena, emphasizing that the game’s complexities significantly hinder its potential viewer-friendliness.

Although currently in early access alpha, anticipation for Deadlock continues to build with each update. As a competitive fusion of MOBA and hero shooter genres, it naturally sets the stage for an emerging esports scene.

Indeed, the first tournament featuring a $10,000 prize pool has already been announced by afterMatch Esports; however, many fans expressed skepticism, believing the game isn’t yet ready for competitive viewing.

TenZ shares this perspective, expressing that the intricate gameplay may not be suitable for a thriving esports environment.

During a recent stream, when asked if the game was prepared for the esports spotlight, TenZ voiced several concerns.

“I think the game is fun, but I don’t believe it’s optimal for esports,” TenZ stated. “There are aspects that make it too complex for casual players, especially for newcomers who might be confused.”

He noted that the addition of an extra lane, beyond the traditional three-lane structure found in other MOBAs like League of Legends, adds another layer of difficulty for viewers to grasp.

“MOBAs are already challenging for many to follow, but this game definitely elevates that difficulty,” TenZ commented on Deadlock. “It’s a MOBA, but with third-person shooting mechanics, an additional lane, and an extra player.”

Considering the current state of Deadlock, he believes that the “viewing experience” won’t be as easy to follow compared to other established titles.

From a technical perspective, even the spectating aspect presents unique challenges.

Pro Overwatch 2 observer ObsSojourn has pointed out that broadcasting the game necessitates a “decent-sized observing team equipped with remarkable game knowledge and observing theory to effectively make the game comprehensible for viewers.”

As we approach October 4, when Deadlock will hold its inaugural high-budget esports tournament, it will be interesting to see if these concerns are validated or mitigated.

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