In Baldur’s Gate 3, the Circus brawl features animals that can serve as either allies or enemies. Additionally, those with the ability to communicate with animals may uncover some hidden dialogue from these creatures.
In the third act of Baldur’s Gate 3, players have the opportunity to explore the Circus of the Last Days. Here, they will encounter a doppelganger posing as Dribbles the Clown, resulting in a fight. As with all challenges in Baldur’s Gate 3, there are various approaches to overcoming this obstacle.
In this encounter, the adversaries plan to utilize circus animals, such as a dinosaur named Crimson, to their benefit. However, the player can prevent this by unlocking Crimson’s cage and keeping it from joining the battle.
By using the Speak with Animals spell on Crimson, you can trigger a heartwarming dialogue scene in which it expresses gratitude for being kept out of the battle. This is due to the fact that the doppelganger had been neglecting and starving Crimson, and if it had been released, it could have potentially harmed the members of the circus.
Feeding Crimson before the battle is also an option that will appease it and stop it from participating in the fight at the Circus.
As mentioned in a discussion on the Baldur’s Gate 3 subreddit, this dialogue choice presents a heartwarming conclusion to a quest that may go unnoticed by players. It is possible to accidentally defeat Crimson before engaging in conversation, or some may not have access to the Speak with Animals spell while at the Circus.
The creators of Baldur’s Gate 3 invested a remarkable amount of effort into the animal dialogues, providing players with a glimpse into the secret world of nature that exists around them at all times.
One of the many small details that sets Baldur’s Gate 3 apart is the ability to communicate with a relaxed dinosaur (once it has been fed). These moments have kept fans invested for almost a year, as the game continues to deliver an engaging story.
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