Top Tactical Class Build Strategies for Warhammer 40K: Space Marine 2

Top Tactical Class Build Strategies for Warhammer 40K: Space Marine 2

The Tactical Class in Warhammer 40k: Space Marine 2 provides players with a versatile gameplay style. It is an excellent choice for fans of both long and short-range combat due to its adaptability.

When engaging as the Tactical Class, several factors must be taken into account. From weapons to perks, every element plays a crucial role in developing the optimal Tactical Class build in Warhammer 40K.

1. What is the best Tactical Class build in Warhammer 40K?

The top Tactical Class build in Warhammer 40k: Space Marine 2 includes the following elements:

Class Perk Priority Targeting
Primary Weapon Plasma Incinerator
Secondary Weapon Plasma Pistol
Melee Thunder Hammer

2. Primary Weapon – Plasma Incinerator and Perks

Primary Weapon
Primary Weapon | Source: In-game screenshot

The Plasma Incinerator is regarded as one of the best ranged weapons in Space Marine 2, falling into the S and A-rank weapons category. The Tactical Class’s unique scanning abilities make enemy concealment ineffective.

With a high-damage weapon like the Incinerator, elimination of mid and long-range foes becomes efficient. Select Priority Targeting as the class perk, as it enables scans to bypass smaller enemies.

The optimal perks for this weapon in the Tactical Class are:

Tier Weapon Perk Effect
Standard Common Cooling Common shots generate 10% less heat.
Standard Fast Venting Weapons cool 15% faster.
Master-Crafted Rapid Cooling After killing 10 enemies rapidly, weapons do not heat for 5 seconds. Cooldown is 30 seconds.
Master-Crafted Blast Radius Damage radius of a Charged Shot increases by 5%.
Master-Crafted Rampage After killing 10 enemies in quick succession, you deal 25% more damage for 5 seconds. Cooldown is 30 seconds.
Master-Crafted Supercharged Shot Damage from a Charged Shot increases by 10%.
Artificer Blast Radius Damage radius of a Charged Shot increases by 5%.
Artificer Perpetual Velocity Shots charge 20% faster.

3. Secondary Weapon – Plasma Pistol and Perks

Secondary Weapon
Secondary Weapon | Source: In-game screenshot

The Plasma Pistol stands out as one of the most powerful and long-range secondary weapons in Space Marine 2. Its overcharge damage is extremely beneficial when your primary weapon is unavailable.

The best perks for this weapon in conjunction with the Tactical Class are:

Tier Weapon Perk Effect
Standard Common Cooling Common shots generate 10% less heat.
Standard Fast Venting Weapons cool 15% faster.
Master-Crafted Rapid Cooling After killing 10 enemies rapidly, weapons do not heat for 5 seconds. Cooldown is 30 seconds.
Master-Crafted Blast Radius Damage radius of a Charged Shot increases by 5%.
Master-Crafted Rampage After killing 10 enemies in quick succession, you deal 25% more damage for 5 seconds. Cooldown is 30 seconds.
Master-Crafted Supercharged Shot Damage from a Charged Shot increases by 10%.
Artificer Blast Radius Damage radius of a Charged Shot increases by 5%.
Artificer Perpetual Velocity Shots charge 20% faster.

4. Melee Weapon – Thunder Hammer and Perks

Melee Weapon
Melee Weapon | Source: In-game screenshot

The Thunder Hammer is an exceptional choice for the Tactical Class, as its scanning capabilities help identify enemies. Enemies become vulnerable, and ranged weapons effectively eliminate distant threats. This hammer excels in dealing with stealthy foes.

The recommended perks to use with the Tactical Class for this weapon are:

Tier Weapon Perk Effect
Standard Armoured Strength When you have full Armour, melee damage increases by 10%.
Standard Perpetual Strength Melee damage increases by 5%.
Master-Crafted Calm Before The Storm While preparing Aftershock, you take 10% less ranged damage.
Master-Crafted Perpetual Strength Melee damage increases by 5%.
Master-Crafted Extremis Slayer Melee damage against Extremis-level enemies increases by 15%.
Master-Crafted Fast Preparation Aftershock preparation time is reduced by 30%.
Master-Crafted Perpetual Strength Melee damage increases by 5%.
Master-Crafted Shattering Impact Ground Slam area-of-effect radius increases by 50%.
Artificer Reclamation Aftershock and Ground Slam restore 100% more contested health.
Artificer Armoured Strength When you have full Armour, melee damage increases by 10%.
Artificer Chaos Slayer Melee damage against Chaos enemies increases by 10%.

Equipped with these elements, you will possess the best Tactical build in Space Marine 2. This build is exceptional for gathering intelligence and effectively neutralizing enemies at various ranges, showcasing the true versatility of the Tactical Class.

5. About Warhammer 40,000: Space Marine 2

Warhammer 40,000 Space Marine 2 is a third-person shooter and hack-and-slash game developed by Saber Interactive. The gameplay centers around battling Tyranid hordes by alternating between melee and shooting tactics to protect the Imperium.

In addition to an exciting single-player campaign, the game features a distinctive cooperative mode called Operations and three competitive multiplayer modes—Annihilation, Seize Ground, and Capture and Control.

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