In Throne of Liberty, players have the opportunity to create various unique Dagger builds, but determining the best one can be challenging. The effectiveness of your build relies heavily not only on the skills and gear you select but also on the choice of your secondary weapon.
Among all the weapons available in Throne of Liberty, the Dagger is particularly notable for its versatility, especially when used as an off-hand weapon.
This article will delve into the optimal skills, attributes, weapons, and armor needed to maximize your damage per second (DPS) with the ultimate Dagger build in this MMORPG.
Best Dagger Weapon Combo Build in Throne of Liberty
To excel in a DPS role, solely relying on the Dagger won’t suffice. The best Dagger build features a powerful combination of the Longbow and Dagger. The Longbow currently reigns as the top choice for DPS roles within the game meta, and when paired with the Dagger, this combination becomes truly formidable.
Recommended Stat Priorities
- Dexterity
- Wisdom
- Perception
- Strength
In Throne of Liberty, players utilizing a Longbow and Dagger build should prioritize the Dexterity stat, as it enhances attack speed, critical strike chance, and evasion, as well as contributes to the maximum damage for both weapons.
Your next priorities should be Wisdom, followed by Perception, with Strength being the least important. Wisdom aids in maximizing mana, mana regeneration, and cooldown reduction, while Perception directly impacts hit chance and buff duration.
Best Active, Passive, and Defense Skills
When selecting the ideal Active, Passive, and Defense skills for this Longbow and Dagger build, the primary focus should be increasing your critical hit chance and critical damage. Additionally, skills for crowd control to immobilize enemies will be crucial, as will abilities that provide bonuses when attacking bound foes.
Defensive skills that allow for self-healing and healing allies are essential for survivability, along with maintaining mana regeneration to fuel your abilities.
Active Skills
- Ensnaring Arrow (Longbow): Damages and binds the target. Against bosses immune to bind, it shackles them instead.
- Zephyr’s Nock (Longbow): High damage output with minimal mana cost and cooldown, dealing more damage the farther from the target.
- Deadly Marker (Longbow): High chance to mark the target, increasing critical strike chances of you and your allies while reducing cooldowns on critical hits.
- Inject Venom (Dagger): Applies poison for damage over time, adding duration with each stack.
- Brutal Incision (Dagger): Strikes for increased critical damage (20%), particularly effective against monsters with low health.
- Nature’s Blessing (Longbow): Provides health and mana regeneration to the party while countering weakness effects.
- Decisive Bombardment (Longbow): Deals significant damage, enhanced based on charge time, and inflicts extra damage against monsters.
- Camouflage Cloak (Dagger): Activates stealth and negates bind effects and speed debuffs; guarantees a critical hit on the first attack while stealthed.
- Strafing (Longbow): Fires four arrows, enhancing damage against monsters, and can be reused quickly at reduced mana cost.
- Vampiric Strike (Dagger): Damages but also restores a portion of your health.
- Brutal Arrow (Longbow): A single arrow drops to deal damage within a three-meter radius, enhancing damage on nearby targets.
- Shadow Strike (Dagger): Attacks an enemy from behind while binding and silencing them, also inflicting poison damage.
Passive Skills
- Rapidfire Stance (Longbow): Increases attack speed and hit chance while standing still.
- Destructive Fang (Dagger): When hitting poisoned targets, it has a chance to reduce their defenses.
- Steady Aim (Longbow): Boosts critical hit chances against bound or shackled enemies.
- Assassin’s Instincts (Dagger): Increases critical hit chances.
- Wrathful Edge (Dagger): Enhances critical hit damage.
- Earth’s Blessing (Longbow): Improves health regeneration over time.
- Sniper’s Sense (Longbow): Raises critical hit chances and damage at greater distances.
- Assassin’s Step (Dagger): Killing an enemy boosts mana regeneration and movement speed temporarily, making the first skill used free of mana cost during this time.
Defense Skill
- Block Blade (Dagger): Provides defense against enemy attacks, regenerating mana when standing still and becoming stealthy, with your first attack while stealthed being a critical hit.
Skill Upgrade Progression
To enhance your skills, you can use Skill Growth Books to upgrade both Active and Passive skills from uncommon to rare and then to epic quality. Prioritize upgrading the following skills:
Active Skill Upgrades
- Zephyr’s Nock
- Decisive Sniping
- Inject Venom
- Shadow Strike
- Ensnaring Arrow
- Nature’s Blessing
Passive Skill Upgrades
- Assassin’s Instincts
- Assassin’s Step
- Steady Aim
- Sniper’s Sense
- Earth’s Blessing
- Rapidfire Stance
Best Skill Specialization
At level 15, players begin earning Skill Specialization points, which can be used to further enhance certain skills. Focus on specializing the following abilities:
- Strafing
- Gale: Applies Gale to targets, exploding on the 10th stack for area damage.
- Consecutive Use: Allows a second use.
- Zephyr’s Nock
- Damage Increase: Consuming Gale stacks deals additional damage.
- Cooldown: Consuming Target stacks reduces cooldowns.
- Shadow Strike
- Range: Extends the attack range.
- Effect Accumulation: Applies Thunderclouds on hit.
- Ensnaring Arrow
- Cooldown Reset: Has a chance to reset cooldown on kills from a distance.
- Nature’s Blessing
- Vitality: Boosts health and health regeneration effects on targets.
- Whirlpool Attribute: Creates a movement-boosting whirlpool area.
- Inject Venom
- Duration: Extends poison or Thunderclouds duration.
- Cooldown: Reduces cooldown.
- Brutal Arrow
- Radius Increased: Expands attack range.
- Gale Area: Creates an area of damage on drop locations that explodes on the 10th stack.
- Camouflage Cloak
- Immune to CC: Grants immunity to crowd control while active.
- Cooldown: Reduces the skill’s cooldown.
Best Weapons and Gear
As you embark on your adventure in Throne of Liberty, acquiring and upgrading gear is crucial to achieving optimal protection. Below are the recommended leveling weapons and gear for the early stages of your journey, all of which should be at least uncommon (green) level.
Slot | Best Item | Stats | Attributes | Source |
---|---|---|---|---|
Head | Augmented Leather Headgear | Melee Defense: 40 Ranged Defense: 40 | Dexterity: +1 Ranged Endurance: +50 | – Enemies: Hermit Crab – Container: Uncommon Headgear Chest – Craftable |
Chest Armor | Reinforced Buckskin Jerkin | Melee Defense: 52 Ranged Defense: 48 | Hit Chance: +25 Strength: +1 | – Enemies: Imp Lancer, Enchanted Imp Lancer – Container: Lv.6 Uncommon Top Selection Chest – Craftable |
Pants | Ironclad Plate Greaves | Melee Defense: 42 Ranged Defense: 46 | Collision Chance: +18 Critical Hit Chance: +20 | – Enemies: Enraged Guardian Spirits of Intelligence, Marsharks, Relic Robber Goblins, Fanged Boars – Craftable |
Cloak | Cloak of Battle | Melee Defense: 16 Ranged Defense: 14 | Critical Hit Chance: +35 Health Regen: +7.5 | – Enemies: Enraged Guardian Spirits of Intelligence, Infiltration Unit Foot Soldiers, Marsharks, Worker Spiders – Container: Lv.6 Uncommon Cloak Selection Chest – Craftable |
Gloves | Armored Suede Bracers | Melee Defense: 30 Ranged Defense: 30 | Bind Chance: +50 Hit Chance: +5 | – Enemies: Infiltration Unit Archers, Enraged Guardian Spirits of Intelligence, Relic Robber Goblins, Marsharks, Acid Ants, Starlight Fireflies – Container: Uncommon Gloves Chest – Craftable |
Boots | Augmented Leather Boots | Melee Defense: 30 Ranged Defense: 30 | Dexterity: +2 Max Health: +35 | – Enemies: Enraged Guardian Spirits of Intelligence, Plateau Goats, Relic Robber Goblins, Marsharks, Desert Flowers, Temitran – Container: Uncommon Shoes Chest – Craftable |
Necklace | Necklace of Foresight | Magic Defense: 60 | Mana Regen: +18.75 Ranged Evasion: +40 | – Enemies: Enraged Guardian Spirits of Intelligence, Dry Branch Soldiers, Relic Robber Goblins, Marsharks, Benny, Orc Fighters – Containers: Uncommon Accessory Chest, Lv.6 Uncommon Accessories Chest, Growth Support Chest Lv.10 – Craftable |
Bracelet | Bracelet of Buffering | Magic Defense: 60 | Ranged Evasion: +60 Weaken Resistance: +18 | – Enemies: Enraged Guardian Spirits of Intelligence, Marsharks, Relic Robber Goblins, Deadly Mandrakes – Container: Uncommon Accessory Chest – Craftable |
Ring 1 | Ring of Impact | Magic Defense: 60 | Critical Hit Chance: +25 Health Regen: +15 | – Enemies: Grayclaw Sentries, Enraged Guardian Spirits of Intelligence, Excavating Golems, Marsharks, Gray Lycans, Gray Wolves – Container: Uncommon Accessory Chest – Craftable |
Ring 2 | Ring of Precision | Magic Defense: 60 | Hit Chance: +20 Melee Evasion: +50 | – Enemies: Enraged Guardian Spirits of Intelligence, Combat Golems, Relic Robber Goblins, Marsharks, Iron Chestaceans – Container: Uncommon Accessory Chest – Craftable |
Belt | Belt of Deftness | Magic Defense: 60 | Health Regen: +11.25 Ranged Evasion: +60 | – Enemies: Enraged Guardian Spirits of Intelligence, Marsharks, Relic Robber Goblins, Benny, Orc Fighters – Container: Uncommon Accessory Chest – Craftable |
Main Weapon | Hunter Longbow | 19-74 | Bind Chance: 87 Critical Hit Chance: 20 | – Enemies: Skeleton Archers, Giant/Decaying Ravenous Zombies – Craftable – Received after completing Chapter 1 Story Codex |
Off-hand Weapon | Parrying Stilettos | 14-39 | Hit Chance: 50 Mana Regen: 30 | Enemies: Giant/Ancient Crystal Scorpions, Expert Graverobber – Craftable |
This comprehensive guide should help you assemble the best build for the Dagger weapon class in Throne of Liberty.
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