Advancing through ranks in Schedule 1 is essential for your success in expanding your drug empire. Each new rank provides access to unique items for purchase and unveils new territories to explore, helping you build your empire. While not every advancement introduces new features, maintaining a steady income from drug sales is crucial to your progress in the game.
Unlocks Associated with Each Rank in Schedule 1
Schedule 1 consists of a total of 11 primary levels, each containing five sub-levels. Players start at the lowest rank, Street Rat, and have the potential to advance all the way to Kingpin.
Street Rat
Level |
Unlocks |
Required XP |
Street Rat I |
– |
200 |
Street Rat II |
– |
200 |
Street Rat III |
JarPGRSpeed Grow |
200 |
Street Rat IV |
Fertilizer, LED Grow Light, Long-Life Soil, Moisture Preserving Pot, Sour Diesel |
200 |
Street Rat V |
Electric Plant Trimmers, Pot Sprinkler |
200 |
Hoodlum
Level |
Unlocks |
Required XP |
Hoodlum I |
Mixing Station Region: Westville |
400 |
Hoodlum II |
Green Crack Seed, Soil Pourer, Viagra |
400 |
Hoodlum III |
Extra Long-Life Soil, Mouthwash |
400 |
Hoodlum IV |
Flu Medicine, Granddaddy Purple Seed |
400 |
Hoodlum V |
Gasoline, Packaging Station MkII |
400 |
Peddler
Level |
Unlocks |
Required XP |
Peddler I |
Energy Drink |
625 |
Peddler II |
Mixing Station Mk2, Motor Oil |
625 |
Peddler III |
Air Pot, Mega Bean |
625 |
Peddler IV |
Chili |
625 |
Peddler V |
Battery, Full Spectrum Grow Light |
625 |
Hustler
Level |
Unlocks |
Required XP |
Hustler I |
Region: Downtown, Iodine |
825 |
Hustler II |
Addy |
825 |
Hustler III |
Dry Rack, Horse Semen, Pseudo |
825 |
Hustler IV |
– |
825 |
Hustler V |
– |
825 |
Bagman
Level |
Unlocks |
Required XP |
Bagman I |
– |
1025 |
Bagman II |
– |
1025 |
Bagman III |
– |
1025 |
Bagman-IV |
– |
1025 |
Bagman V |
Brick Press, High-Quality Pseudo |
1025 |
Enforcer
Level |
Unlocks |
Required XP |
Enforcer I |
Cauldron Region: Docks |
1250 |
Enforcer II |
– |
1250 |
Enforcer III |
– |
1250 |
Enforcer IV |
– |
1250 |
Enforcer V |
– |
1250 |
Shot Caller
Level |
Unlocks |
Required XP |
Shot Caller I |
– |
1450 |
Shot Caller II |
– |
1450 |
Shot Caller III |
– |
1450 |
Shot Caller IV |
– |
1450 |
Shot Caller V |
– |
1450 |
Block Boss
Level |
Unlocks |
Required XP |
Block Boss I |
Region: Suburbia |
1675 |
Block Boss II |
– |
1675 |
Block Boss III |
– |
1675 |
Block Boss IV |
– |
1675 |
Block Boss V |
– |
1675 |
Underlord
Level |
Unlocks |
Required XP |
Underlord I |
– |
1875 |
Underlord II |
– |
1875 |
Underlord III |
– |
1875 |
Underlord IV |
– |
1875 |
Underlord V |
– |
1875 |
Baron
Level |
Unlocks |
Required XP |
Baron I |
– |
2075 |
Baron II |
– |
2075 |
Baron III |
– |
2075 |
Baron IV |
– |
2075 |
Baron V |
– |
2075 |
Kingpin
Level |
Unlocks |
Required XP |
Kingpin I |
– |
2075 |
Kingpin II |
– |
2075 |
Kingpin III |
– |
2075 |
Kingpin IV |
– |
2075 |
Kingpin V |
– |
2075 |
Experience points (XP) are primarily gained through drug sales in Schedule 1. Your total rank progression is calculated each time your character sleeps after 6 PM. Engaging in various town activities and completing missions also contribute to your XP. A highly effective method to accumulate XP is through direct drug sales to clients, ensuring greater earnings for new items or exploration opportunities.
Over time, advancements in rank will primarily unlock new regions, with expectations for new items to be introduced in future updates. To enhance your gameplay, focus on maximizing your drug sales and developing an efficient growing setup, especially as you approach the late game.
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