The Nuke in Fisch is a Mythical item introduced in the Forsaken Shores expansion. Due to its exceptional rarity and immense power, it has become one of the most sought-after items in the game. However, obtaining one presents significant challenges. This comprehensive guide will provide you with everything you need to know about discovering, catching, and utilizing a Nuke in Fisch.
Understanding the Nuke in Fisch
The Nuke is classified as a Mythical catch, meaning it can appear alongside any other fish in the waters of Fisch. This also means that players may not notice immediately when they have hooked one until the minigame prompt appears. Successfully catching a Nuke allows it to be stored in your inventory, where you can choose to detonate it manually later on. However, be cautious—if you fail the required balancing minigame, the Nuke will explode and initiate a nuclear mutation event.
Though it can be caught anywhere in the game, the Nuke doesn’t have specific locations that yield better catch rates. This is distinct from other items, such as the Magic Thread, which can be easily obtained from designated spots like the waterfall on Ancient Isle. Here are the current stats for the Nuke:
Category | Stats |
---|---|
Rarity | Mythical |
Catch Chance | Approximately 1 in 50,000 without luck boosts |
Location | Regionless – available anywhere in-game |
Bait | No specific preferences |
Weather/Time/Season | No specific preferences |
Special Effect | Triggers a nuclear mutation, quadrupling the value of fish caught in the area |
Strategies for Catching a Nuke in Fisch
With a catch rate of about 1 in 50,000, the odds of encountering a Nuke are staggeringly low. Hence, maximizing your luck is paramount. Equip yourself with top-tier rods, bait, and enchantments to significantly improve your chances. Once you hook a Nuke, prepare for a balancing minigame where you must alternate pressing the Q and E keys to keep the arrow within the green zone. Successful completion preserves the Nuke in your inventory; failing the minigame, however, results in an immediate detonation.
Once stored, Nukes can be detonated from your inventory, but be prepared to engage in the balancing minigame again each time you retrieve it.
Where to Find a Nuke
The Nuke’s regionless nature means you can fish for it at various locations, including:
- Moosewood
- The Ocean
- Sunstone Island
- Terrapin Island
- Roslit Bay
- Roslit Volcano
- The Arch
- Snowcap Island
- Mushgrove Swamp
- Vertigo
- The Depths
- Keeper’s Altar
- Desolate Deep
- Brine Pool
- Forsaken Shore
- Ancient Isle
- Ancient Archives
Using the Nuke Effectively
Upon detonation, a Nuke triggers a nuclear mutation event lasting 30 minutes, during which all fish caught in the affected waters will experience Nuclear mutation, significantly enhancing their value—up to four times their original price. To optimize your benefits, combine the Nuke with the Aurora Borealis weather event for a chance at exceptionally valuable catches.
To effectively locate the mutation zone, invest in a Fish Radar, which can be purchased for 8,000 C$ at Moosewood Docks from the Shipwright NPC. This tool provides a green outline of the event area and shows the remaining duration of the mutation effect.
Essential Equipment for Catching a Nuke in Fisch
Selecting the right rod, bait, and enchantments is vital when trying to catch a Nuke. Below are recommended rods and bait that provide the best luck stats, as well as some useful enchantments for your fishing endeavors. Although it is not listed in the tables, I recommend the Steady Rod as one of the best options for rare catches; however, it has a lower luck rate (35%), so be sure to pair it with an enchantment that boosts luck.
Top Fishing Rods
Rod | Luck | Lure Speed | Control | Resilience | Max Weight | How to Obtain |
---|---|---|---|---|---|---|
Destiny Rod | 250% | -10% | 0 | 0% | 2,000 kg | 190,000C$ at Caleia (The Arch) |
Rod of the Eternal King | 150% | 25% | 0.01 | 0% | 75,000 kg | Craftable in the Ancient Archives for 250,000C$ and various materials. Requires Level 650. |
Sunken Rod | 150% | 20% | 0.15 | 0% | 5,000 kg | Found via Treasure Maps. |
Precision Rod | 150% | 20% | 0 | 5% | 12,000 kg | Craftable in the Ancient Archives for 7,000C$ and various materials. No level requirement. |
Rod of the Depths | 130% | 65% | 0.15 | 8.5% | 30,000 kg | 750,000C$ after completing the Altar Ritual and Maze in The Depths. |
Fortune Rod | 110% | -35% | 0 | -15% | 700 kg | 12,750C$ at Roslit Bay Blacksmith. |
Rod of the Forgotten Fang | 110% | 50% | 0.15 | 25% | Infinite | Craftable in the Ancient Archives for 300,000C$ and various materials. Requires Level 750. |
No-Life Rod | 100% | 90% | 0.25 | 15% | Infinite | Reach Level 500. |
Trident Rod | 100% | 20% | 0 | 0% | 6,000 kg | 150,000C$ from Tridents Temple in the Desolate Deep (requires five Enchant Relics to access). |
Effective Bait Options
Bait | Preferred Luck | Universal Luck | Lure Speed | Resilience | Where to Find |
---|---|---|---|---|---|
Truffle Worm | 300 | N/A | -10 | N/A | Catch from Coral Geode in Desolate Deep or Brine Pool; from Volcanic Geode at Roslit Volcano; available in Treasure Chests; obtainable through Fisch Codes. |
Shark Head | 225 | 30 | -5 | 10 | Catch with Magnet Rod at Sunstone Island or Snowcap Island; available for 525C$ at Terrapin Island. |
Weird Algae | N/A | 200 | -35 | N/A | Catch with Magnet Rod at Sunstone Island or Snowcap Island; purchasable for 525C$ at Terrapin Island. |
Magnet | 200 | N/A | N/A | N/A | Regionless catch from bait crates or purchasable for 120C$ from any island. |
Fish Head | 150 | N/A | 10 | -10 | Regionless catch from bait crates or purchasable for 120C$ from any island; also catchable with Magnet Rod at Sunstone Island or Snowcap Island, or buy for 525C$ at Terrapin Island. |
Aurora Bait | 100 | 30 | 10 | -5 | Obtained during the 2024 Advent event. |
Night Shrimp | N/A | 90 | 15 | N/A | Catch with a Crab Cage in Vertigo; also found in Coral Geode in Desolate Deep or Brine Pool. |
Holly Berry | 80 | 30 | -5 | 10 | Obtained during the 2024 Advent event. |
Helpful Enchantments
Enchantment | Effect | Best Use |
---|---|---|
Breezed | +65% Luck when Windy | Best used during windy weather, as the Nuke has no specific weather requirements to fish successfully. |
Divine | +45% Luck | Provides a substantial luck boost on all catches. |
Storming | +95% Luck when Rainy | Ideal for rainy days for increased chances, as the Nuke is unaffected by weather. |
Lucky | +20% Luck | Handy for a general luck boost. |
Quality | +15% Luck, +15% Lure Speed, +5% Resilience | Enhances performance across the board for any rod. |
For further tips and insights, feel free to visit the original source at Pro Game Guides.
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