Tusk stands out as one of the most formidable stands in Roblox’s A Universal Time (AUT). This guide will walk you through the process of obtaining Tusk and upgrading through its various forms: Tusk Act 1, 2, 3, and 4, ensuring that you maximize its potential.
Acquiring Tusk in A Universal Time
To obtain Tusk in Roblox AUT, players must complete a quest that involves securing a unique item known as the Saints Ribcage. Your journey begins by locating Gyro Zeppeli, followed by defeating a set of 15 enemies known as Thugs. Once you’ve accumulated the Saints Ribcage, use it while your character is standless to acquire Tusk Act 1.
Finding Gyro Zeppeli
To locate Gyro Zeppeli, start by heading away from the city center where three NPCs, including the Daily Quest NPC, are stationed. Look for the building labeled with a Mail board and continue straight until you arrive at a waterfall, near where you can also spot Kuma. Climb the left side of this waterfall to reach the upper area.
Once atop, navigate along the narrow path leading behind the waterfall. Gyro Zeppeli will be standing to your left. Engage with him to accept the quest for defeating 15 Thugs, which will grant you Spin Energy necessary for using the Saints Ribcage. Note that dying or disconnecting will reset your Spin Energy, necessitating re-completion of the quest.
Obtaining the Saints Ribcage
The sole method for acquiring the Saints Ribcage is by finding and looting rare chests. Once you are fortunate enough to possess the Saints Ribcage alongside the Spin Energy from Gyro Zeppeli, use the item while standless to unlock Tusk.
Evolving Tusk in AUT: A Complete Guide to All Acts
After successfully obtaining Tusk, you can elevate its power through various acts. Each act represents a significant upgrade, allowing players to enhance their Tusk’s abilities.
Tusk Act 2: The Quest
To initiate Tusk Act 2, you must first achieve level 200. After reaching this milestone, seek out Gyro Zeppeli again, who will be located on the left side, opposite the area where you previously found him—next to The Guide NPC.
Upon locating him, he will be standing near a tree at the park’s edge. Speak with him to start a new quest involving defeating a specified number of Thugs and Hooligans. After completing this, Gyro will ask you to collect a bounty, which requires you to defeat another player. This can be challenging; consider collaborating with a friend to complete this task, or you can use an alternate account for this purpose. Upon fulfillment, you will receive the Saint Arm, allowing you to evolve to Tusk Act 2.
Tusk Act 3: The Evolution
For this stage, you must first fully level up Tusk Act 2 and then spend UC Coins to ascend it twice. Collecting ample UC Coins during your leveling will prepare you for this. Once ready, repeatedly use the Dark Determination ability, which has a 40% probability of advancing you to Tusk Act 3.
Tusk Act 4: Completing the Final Quest
To achieve Tusk Act 4, max out your level one final time with Tusk. After this, head towards the far end of the Desert, the same area where you first encountered Gyro Zeppeli. Here, Converse with him to receive a quest that involves defeating 35 Hooligans. Upon completion, he will require you to locate four clues within a time limit.
These clues can be found in Alabasta, near the Gyro Zeppeli NPC. Here is the list of clues:
- The first clue is on a table inside a house situated in the middle of Alabasta.
- The second clue can be found on the ground right outside that house, next to some white barrels against the wall.
- For the third clue, go to the top right house in Alabasta, and check the wooden table inside.
- Lastly, find another clue beside the table where the third clue is located.
Once returned to the NPC with all clues, you will be tasked with defeating Funny Valentine, found in the desert. Move to the area opposite to Gyro Zeppeli, climb some small cliffs to reach the higher ground, then descend into the large pit where Valentine awaits. Defeating him will reward you with Tusk Act 4.
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