All weapon buffs and nerfs in Warzone & MW3 Season 5 Reloaded

The latest update for Warzone and Modern Warfare 3, Season 5 Reloaded, has been released. This update includes significant buffs and nerfs to the extensive collection of weapons.

Fans will have access to new weapons such as the Torque 35 and Spear, while the developers have implemented various balancing adjustments to ensure a dynamic gameplay experience. One notable change is a significant reduction in the strength of the STG44, which has been dominating long-distance battles since its introduction.

The buffs and nerfs in Warzone and MW3 Season 5 Reloaded are listed below for a detailed overview.

All Changes in MW3 and Warzone Season 5 Reloaded

Call of Duty: Modern Warfare 3

Assault rifles are powerful firearms.

  • DG-56
    • Increased lower torso damage multiplier from 1x to 1.1x (+10%).
  • M4 (MWII)
    • Removed duplicate VX Pineapple and FSS Sharkfin 90 Underbarrel Attachments.

Battle rifles are a type of firearm that are designed for both long-range shooting and close-quarters combat.

  • BAS-B
    • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x (+10%).

With the BAS-B, shots that land below the waist now deal damage equal to those that hit the torso.

  • MTZ-762
    • Increased maximum damage range from 29.2m to 33m (+13%).
  • FTAC Recon (MWII)
    • Increased near-medium damage from 43 to 50 (+16%).
    • Increased medium damage from 41 to 50 (+22%).
    • Increased far-medium damage from 38 to 45 (+18%).
    • Increased minimum damage from 38 to 40 (+5%).

Submachine guns

  • Rival-9
    • JAK Headhunter Carbine Conversion Kit
      • Fixed an issue preventing the Quartermaster Suppressor Muzzle Attachment from properly equipping.

Light machine guns are powerful weapons that are used in combat situations.

  • Machine gun 762
    • Decreased sprint to fire time from 285ms to 262ms (-8%).
    • Decreased aim down sight time from 450ms to 420ms (-7%).
    • Increased rate of fire from 492rpm to 545rpm (+11%).
    • Increased neck damage multiplier from 1.1x to 1.2x (+10%).
    • Increased lower torso and hand damage multipliers from 1x to 1.1x (+10%).
  • RPK (MWII)
    • JAK Cataclysm Conversion Kit
      • Increased incoming flinch from 0.17n to 0.68n (+300%).
      • Increased hipfire spread minimum from 3.6deg/s to 10deg/s (+178%).
      • Increased hipfire spread maximum from 9deg/s to 14deg/s (+56%).
      • Increased recoil gun kick from 23.16deg/s to 38.60deg/s (+67%).
      • Increased horizontal recoil from 18.63deg/s to 23.29deg/s (+25%).
      • Increased vertical recoil from 56.45deg/s to 94.08deg/s (+67%).

Marksman rifles are a type of firearm.

  • MCW 6.8
    • Increase rate of fire from 316rpm to 353rpm (+12%).
    • Increased lower torso damage multiplier from 1x to 1.2x (+20%).
  • SP-R 208 (MWII)
    • Removed incompatible Paracord Grip Underbarrel Attachment.

Firearms such as handguns are a type of weapon that is held and fired with one hand.

  • P890 (MWII)
    • Akimbo P890 Rear Grip
      • Decrease hipfire spread by 20%.
      • Decrease damage range penalty by 20%.
  • .50 GS (MWII)
    • Steps. 50 GS Rear Grip
      • Decreased hipfire spread by 10%.
      • Decreased damage penalty by 10%.
  • X12 (MWII)
    • Akimbo X12 Rear Grip
      • Removed hipfire spread penalty.
      • Removed damage range penalty.
  • Basilisk (MWII)
    • Akimbo Basilisk Rear Grip
      • Decreased hipfire spread by 10%.
      • Decreased damage penalty by 10%.
  • FTAC Victories (MWII)
    • Akimbo FTAC Siege Rear Grip
      • Decreased hipfire spread by 20%.
      • Decreased damage range penalty by 20%.
  • GS Magna (MWII)
    • GS Magna Akimbo Rear Grip
      • Decreased hipfire spread by 10%.
      • Decreased damage penalty by 10%.
  • 9mm Daemon (MWII)
    • Akimbo 9mm Daemon Rear Grip
      • Decreased hipfire spread by 10%.
      • Decreased damage penalty by 10%.
  • X13 Auto (MWII)
    • Akimbo X13 Rear Grip
      • Decreased hipfire spread by 40%.
      • Decreased damage range penalty by 20%.

With these modifications, the average time-to-kill of MWII Akimbo Handguns has been brought to a competitive level with MWIII Akimbo Handguns. As a result, we have chosen to enhance the usability of these weapons instead of completely removing the existing damage penalty.

mw3 operator on cel-shaded map ink house
Activision

Season 5 Reloaded also brings more cel-shaded map variants.

Call of Duty: Warzone

Assault Rifles

  • BAL-27
    • Max Damage Range increased to 31.75 meters, up from 26.67.
  • DG-56
    • Lower Torso Modifier increased to 1.1x, up from 1x.
  • FR 5.56
    • Max Damage Range increased to 43.18 meters, up from 38.1.
  • The modifiers for Lower Arm and Hand have been raised to 1.1x from 1x.
  • Holger 556
    • Max Damage Range increased to 41.91 meters, up from 36.83.
  • MCW
    • Max Damage Range increased to 36.83 meters, up from 30.48.
    • Near-Mid Damage Range increased to 44.45 meters, up from 38.1.
    • Mid Damage Range increased to 53.34 meters, up from 48.26.
  • STG44
    • Max Damage decreased to 32, down from 36.
  • M16 (MWII)
    • JAK Patriot Conversion Kit
      • Max Damage Range increased to 30.48 meters, up from 24.9.

Battle Rifles

  • BAS-B
    • Leg and Foot Modifiers increased to 1.1x, up from 1x.
  • MTZ-762
    • JAK Heretic Carbine Kit
      • Max Damage Range increased to 33.02 meters, up from 27.94.
  • SOA Subvert
    • Max Damage Range increased to 25.4 meters, up from 20.57.

Submachine Guns

  • Rival-9
    • Max Damage Range increased to 15.24 meters, up from 12.7.
  • Static-HV
    • Mid Damage decreased to 24, down from 25.
    • Max Damage Range decreased to 13.97 meters, down from 16.0.
    • Near-Mid Damage Range decreased to 25.4 meters, down from 30.48.
    • Mid Damage Range decreased to 35.56 meters, down from 40.64.
    • Headshot Modifier decreased to 1.2x, down from 1.4x.
    • Leg and Foot Modifiers decreased to. 95x, down from 1x.
  • Striker
    • Max Damage Range increased to 14.48 meters, up from 12.7.
    • Near-Mid Damage Range increased to 26.67 meters, up from 24.13.
  • Lachmann Shroud (MWII)
    • JAK Decimator Conversion Kit
      • Max Damage Range increased to 13.46 meters, up from 12.44.

Light Machine Guns

  • Machine gun 762
    • Neck Modifier increased to 1.2x, up from 1.1x.
    • Lower Torso and Hand Modifiers increased to 1.1x, up from 1x.
    • Decreased sprint to fire time to 262ms, down from 285ms.
    • Decreased aim down sight time to 420ms, down from 450ms.
    • Increased rate of fire to 545rpm, up from 492rpm.
  • RPK (MWII)
    • JAK Cataclysm Conversion Kit
      • Increased incoming flinch to 0.68n, up from 0.17n.
      • Increased hipfire spread minimum to 10deg/s, up from 3.6deg/s.
      • Increased hipfire spread maximum to 14deg/s, up from 9deg/s.
      • Increased recoil gun kick to 38.60deg/s, up from 23.16deg/s.
      • Increased horizontal recoil to 23.29deg/s, up from 18.63deg/s.
      • Increased vertical recoil to 94.08deg/s, up from 56.45deg/s.

Marksman Rifles

  • DM56
    • Max Damage Range increased to 43.18 meters, up from 36.83.
  • MCW 6.8
    • Increased rate of fire to 353rpm, up from 316rpm.
    • Lower Torso Modifier increased to 1.2x, up from 1x.

Handguns

  • P890 (MWII)
    • Akimbo P890 Rear Grip
      • Decrease hipfire spread by 20%.
      • Decrease damage range penalty by 20%.
  • .50 GS (MWII)
    • Steps. 50 GS Rear Grip
      • Decreased hipfire spread by 10%.
      • Decreased damage penalty by 10%.
  • X12 (MWII)
    • Akimbo X12 Rear Grip
      • Removed hipfire spread penalty.
      • Removed damage range penalty.
  • Basilisk (MWII)
    • Akimbo Basilisk Rear Grip
      • Decreased hipfire spread by 10%.
      • Decreased damage penalty by 10%.
  • FTAC Victories (MWII)
    • Akimbo FTAC Siege Rear Grip
      • Decreased hipfire spread by 20%.
      • Decreased damage range penalty by 20%.
  • GS Magna (MWII)
    • GS Magna Akimbo Rear Grip
      • Decreased hipfire spread by 10%.
      • Decreased damage penalty by 10%.
  • 9mm Daemon (MWII)
    • Akimbo 9mm Daemon Rear Grip
      • Decreased hipfire spread by 10%.
      • Decreased damage penalty by 10%.
  • X13 Auto (MWII)
    • Akimbo X13 Rear Grip
      • Decreased hipfire spread by 40%.
      • Decreased damage range penalty by 20%

The addition of the Paintball mode and a collaboration with The Crow on August 22 are just some of the new features that Season 5 Reloaded brings. This will provide ample entertainment while you anticipate the release of MW3 and Warzone Season 6.

The source for the patch notes of Call of Duty: MWIII Warzone Season 5 can be found at https://www.callofduty.com/patchnotes/2024/07/call-of-duty-mwiii-warzone-season-5-patch-notes

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