As Apex Legends gears up to launch Season 24, players should expect a plethora of significant gameplay updates rather than the introduction of new characters or maps. The developers at Respawn Entertainment are concentrating on essential mechanics, executing extensive balancing changes, and rolling out innovative features. Below, we delve into our initial insights based on the early patch notes ahead of the season’s debut on February 11.
Overview of Season 24 Enhancements
One of the most exciting additions this season is the introduction of Weapon Arsenals. This feature permits players to access their desired weapons and attachments at designated stations located throughout the game’s map. Unlike the loadout systems seen in other battle royale titles such as Warzone, Arsenals remain continuously available, offering flexibility and strategic options to players throughout each match.
In addition, Respawn has implemented comprehensive weapon balancing for the season. All weapons will now deal increased damage, potentially quickening the pacing of combat encounters and heightening the overall intensity of gameplay.
Furthermore, the tactical landscape of armor is shifting: helmets have been removed from gameplay, barring a newly introduced, rare mythic option. Armor levels are now capped at level three unless players find this exceptional helmet, which upgrades them to red armor.
New players can also look forward to the Road to Ranked system that aims to facilitate a smoother transition into ranked play, alongside substantial buffs for Assault class legends. Here’s a closer examination of the various updates revealed so far for Season 24.
Detailed Updates: Early Patch Notes for Season 24

Weapon Arsenals
- Stations found across every Point of Interest (POI) allow players to select preferred weapons and ammo types.
- Arsenal locations can be spotted from the dropship, with visual markers on both the map and HUD.
- The types of ammo at each Arsenal are randomized every match.
- Players can upgrade their gear by acquiring attachments and optics at these stations.
Weapon Balancing Changes
- Every weapon has received an increase in damage output.
- Standardized headshot damage multipliers for consistency across the board.
- Lazors have been added to the CAR SMG for improved accuracy.
Helmets and Armor Alterations
- Removal of standard white, blue, and purple helmets from the game.
- Headshot damage will now reflect a consistent value regardless of helmet tier.
- Armor upgrades cap at level three, with the new mythic helmet providing an exception that upgrades armor to red.
- Mythic helmet: This rare headgear is available only via mythic bins or late-game care packages, offering no headshot damage reduction.
Healing Mechanics Adjustments
- Syringes and cells now stack up to six in a player’s inventory.
- Utilizing cells and syringes has been expedited.
- Crawling speed following a knock has seen a significant increase.
Legendary Adjustments
- Buffs to Assault Class Legends:
- New perk, Stowed Reload: automatically reloads any stowed weapon two seconds after being stowed.
- New perk, Combat Reserve: grants two specific inventory slots for grenades.
- New perk, Battle Surge: upon cracking an enemy shield, gains a temporary speed boost, enhances reload speed, and highlights the damaged target for allies.
- Ash Enhancements:
- Ultimate ability can now travel farther and with improved endpoint detection.
- Tether ability snags from Ash’s position rather than the target’s location.
- Passive ability replaces the data knife with a new omni-directional dash called Predator’s Pursuit, allowing rapid repositioning in combat.
- Ballistic Buffs:
- Integration of sling and dual tactical charge upgrades into Ballistic’s base kit.
- The upgrade now doubles the tactical charge capacity.
- The sling now accommodates crate weapons along with infinite ammunition when the ultimate ability is active.
- Support Class Update:
- Removal of the Heal Expert perk.
Ranked Play and Matchmaking Changes
- Road to Ranked:
- The account level requirement for ranked play has been eliminated.
- In its place, players must complete a series of challenges to demonstrate skill and teamwork before accessing ranked matches.
- Players who previously had access to ranked play will retain it.
- Matchmaking Updates:
- Skill displays will now also be visible in unranked matches.
Introduction of Mythic Weapons
- A new category of weapons inspired by Apex legends has been introduced.
- The first release is a Wraith-themed mythic R-301, featuring:
- Void-inspired aesthetics, along with new animations for reloading and enemy knockdowns.
- Available for purchase and includes a complimentary mythic ordnance grenade skin during the Milestone event.
- Players can acquire the mythic R-301 through event packs, randomized among 36 potential rewards for the milestone event.
This outlines what players can expect for Season 24 of Apex Legends. Look out for the full patch notes, which should provide more comprehensive details, to be released on February 10, just a day before the new season goes live.
Stay tuned, as we will update this article with the complete patch notes as soon as they become available.
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