The fierce combat mechanics in Half Sword are merciless and demand not just brute strength, but also a deep understanding of weapon handling. A shoddy blade may hinder more than help; oftentimes, your own fists or feet may prove to be more effective in a pinch. To enhance your prowess on the battlefield, we’ve compiled an ultimate weapon tier list that evaluates all available armaments, ensuring you’re equipped with the best options as you engage in combat.
+ Inflicts major damage that can end fights.+ Offers extended reach for maintaining distance.+ A precise neck strike can lead to instant decapitation.– Slow swinging speed.– Missing an attack exposes you to counter-strikes.
Spiked Spear
+ Maintains long-range safety akin to a standard spear.+ Its bladed shaft makes each swing lethal.+ Capable of delivering devastating thrusts to critical areas.+ Charge attacks can halt enemies.– Can be blocked by shielded opponents.– Requires precise timing to avoid counters.
Spear
+ Superior range allows you to keep adversaries at bay.+ Excellent for targeted thrusts to vital spots.+ Charge attacks can disable enemy movement.+ Dominates in spear duels.– Vulnerable to counters from shield-wielding foes.– Careful timing is essential to evade retaliation.
Pitchfork
+ Unmatched for range in poking attacks.+ Can immobilize enemies with leg strikes.+ Neck attacks can secure instant kills.– Misses create openings for counters.– Requires spacing proficiency.– Not suited for close quarters.
Halberd
+ Combines spear-like jabs with lethal slicing.+ Neck drags limit enemy movements.+ Quick body slashes cause substantial damage.+ Outreaches most melee weapons.– Slow recovery post-miss.– Needs room to utilize full range.– Has difficulty against close-range shields.
Battle Axe
+ Massive power in close-range conflicts.+ Fast swings can incapacitate limbs.+ Can decapitate unarmored targets instantly.+ Overhead strikes bypass basic helmet protection.– Ineffective against range or spear users.– Short reach against polearms.– Can be tiring with repetitive use.
Sword
+ Rapid slashes target vulnerabilities.+ Effective at severing limbs.+ Excellent for one-on-one duels.+ Best for precise attacks.– Ineffective against heavy armor.– Less competitive against polearms or spears.– Lacks effectiveness in brawls.
Machete
+ Very fast slashes, even quicker than most blades.+ High potential for limb severing.+ Ideal for executing downed foes.+ Greater reach over knives.– Fatiguing with frequent swinging.– Weak against armored enemies.– Requires constant offensive efforts to be effective.
Falchion
+ Impressive slashing force from the larger blade.+ Extremely fast horizontal cuts.+ Perfect for striking vulnerable necks and shoulders.+ Effective against shield users.– Slower with vertical strikes.– Heavier than standard swords.– Not suited for precision stabbing.
High-Performance Weapons in Half Sword (A Tier)
Weapon
Pros and Cons
Billhook
+ Exceptional swing reach.+ Lethal horizontal slashes to control enemies.+ Capable of crippling limbs.+ Delivers axe-like damage at full distance.– Ineffective in close combat.– Slow recovery per swing makes you vulnerable.
Pike
+ Versatile capabilities for mid-range attacks.+ Horizontal cuts surprise foes.+ Excellent for area control.+ The pointed blade ensures lethal strikes.– Outclassed by spears or halberds.– Combat in tight quarters may be difficult.
Long Axe
+ Inflicts severe damage on weak points.+ Effective against ribs, necks, and legs with one swing.+ Solid medium-range crowd control.+ Can deliver emergency horizontal cuts in close quarters.– Poor at poking.– Recovery from large swings is slow.
Long Candlestick
+ Rapid, swatting attacks for constant pressure.+ Maintains polearm range, keeping foes at bay.+ Great stamina-efficient weapon for harassment.+ Produces quick damage with successive swings.– Causes no sharp damage; blunt only.– Struggles against armored foes.
Short Sword
+ Extremely fast slashing capabilities.+ Can be utilized one-handed or two-handed.+ Precision attacks to weak areas.+ Quick thrusting ability in close ranges.– Very limited reach.– Less effective against longer weapons.– Challenged in chaotic fights.
Axe
+ Delivers powerful charged or overhead strikes.+ Excellent close-quarters killing prowess.+ Bypasses light armor effectiveness.+ Capable of inflicting crippling blows.– Lacks range capabilities.
Mid-Tier Weapons in Half Sword (B Tier)
Weapon
Pros and Cons
Daggers
+ Quickest stabs available, applying constant pressure.+ Capable of inflicting critical hits to vulnerable areas.+ Causes bleeding effects; ideal for point-blank range.
Hammer
+ Staggering force can interrupt enemies.+ Enables quick executions of downed foes.– Lacks bleed damage effectiveness.
Sickle
+ Hooked swings can disarm enemies by catching limbs.+ Fast, arc-shaped attacks are perfect for hit-and-run tactics.+ Can deal bleeding damage with deeper cuts.– Limited reach despite its design.
Cleaver Knife
+ Provides rapid chopping actions, quicker than many axes.+ Inflicts deep bleeding wounds.+ Capable of severing limbs if properly aimed.–Very limited reach.– Largely ineffective against heavy armor.– Requires an aggressive playstyle.
How
+ Polearm-like reach surprisingly effective for a farming tool.+ Hefty swings can catch limbs effectively.+ Adequate crowd control through wide sweeps.– Slow recovery time between strikes.– No piercing potential.
Small Candlestick
+ Offers rapid, spammable swings.+ Surprising stun capability, especially on headshots.+ Minimal reach for engagements.– Lacks armor-penetrating capability.– Ineffective against shields.
Gauntlets
+ Enhances fist damage significantly.+ Causes substantial blunt force trauma.+ Can block attacks while punching.+ May cause skull fractures with headshots.– Outmatched by longer-range weapons.– Exhausting with prolonged use.
Scissors
+ Creates extensive bleeding wounds that debilitate enemies.+ Operates similarly to a tong grasp for effective strikes.+ Quick stabbing combos to target weak points.– Very limited range.– Vulnerable against armor and heavy weaponry.
Fists
+ Capable of inflicting heavy damage to vulnerable areas.+ Effective hook combinations can disorient rivals.– Highly dangerous against armed opponents.– Minimal armor penetration.– Demands flawless dodging skills.
Lower-Tier Weapons in Half Sword (C Tier)
Weapon
Pros and Cons
Kick
+ Creates immediate distance from opponents.+ Temporarily stuns adversaries for follow-up opportunities.+ Effective as a brutal finisher on downed enemies.+ Always accessible.– High risk if executed at close range.– Ineffective against armored legs.
Woman
+ Inflicts punishing blunt trauma.+ Able to crush heads or ribs swiftly.+ Serves as an excellent finisher for downed foes.+ Ignores armor protection.– Extremely limited reach.– Slow and predictable swings.– Not suitable for ranged encounters.
Smithing Tongs
+ Pincers apply crushing force to heads or chests.+ Excellent for executions at close range.– Shortest reach of any weapon available.– Ineffective against armored opponents.– Lacks cutting or bleeding damage potential.
Spades
+ Mimics sword speed with blunt impact.+ Quick horizontal swings suited for crowd control.+ Surprisingly versatile in melee combat.– Offers no cutting potential.– Reach is shorter than actual swords.
Helmet
+ Has significant stun potential on successful hits.+ Capable of executing headbutts.– Extremely short range with attacks.– High-risk situations during use.
Shield
+ Can disrupt enemy attacks with quick bashes.+ Staggers foes, creating openings for follow-up strikes.– Minimal offensive capability.– Stamina consumption increases with each use.– Excessive usage leaves you exposed.
For further reading, don’t miss our guide for beginners in Sultan’s Game.
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