In Arcane Conquest, skills are crucial for both offense and defense, complementing your weaponry and equipment. Players can enhance these skills through skill points, enabling personalized character builds. This comprehensive guide will delve into every skill in the game and highlight the most effective ones.
Overview of Skills in Arcane Conquest
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Arcane Conquest features three distinct skill trees accessible by all five character classes. These trees offer a combination of general buffs, as well as active and passive skills, along with enhancements that augment your other abilities. Below, we elucidate each skill and unveil hidden effects that may not be immediately clear within the game.
Skill Trees Overview
Skill Tree
Description
Assault Skill Tree
This offensive skill tree focuses on boosting damage output, critical hit rates, and damage while lowering cooldowns for rapid skill casting.
Shield Skill Tree
Designed for healing and support, this tree enhances health restoration and can even revive you after a lethal hit.
Wind Skill Tree
This movement-oriented tree improves agility, increases damage during dashing, and grants temporary immunity to attacks.
Assault Skill Tree
Skill
Description
Effects
Unending Resolve
Requires 1 Point and Novice of Assault (0/0).Increases spell casting speed by 1.5% for each rank.
Max Rank: 6 points, grants a 9% cooldown reduction.
Master of War
Requires 1 Point and Novice of Assault (0/0).Increases your damage by 2% per rank.
Max Rank: 8 points, adds 16% more damage.
Sorcerous Rage
Requires 6 Points and Trainee of Assault (20/10).Increases damage by 50% for 5 seconds.
Cooldown of 17.2 seconds with unique visual enhancements.
Focused Rage
Requires 1 Point and Apprentice of Assault (20/15).Increases critical hit chance by 5% per rank.
Max Rank: 4 points, for a total of 20% increased critical hit chance.
Rune of Thorns
Requires 2 Points and Apprentice of Assault (20/15).Creates a shockwave that damages nearby enemies when hit.
Max Rank: 10 points, doubling damage delivered through shockwaves.
Rune of Flames
Requires 2 Points and Student of Assault (36/25).Sets enemies ablaze within the aura for damage over time.
Max Rank: 6 points, amplifying damage potential up to 30.00x.
Shield Skill Tree
Skill
Description
Effects
Restorative Training
Requires 1 Point and Novice of Shield (0/0).Boosts health restoration capacity by 2.5% per point.
Max Rank: 6 points, increases healing by 15%.
Defensive Training
Requires 1 Point and Novice of Shield (0/0).Boosts maximum health by 2% per point.
Max Rank: 8 points, improving health by 16%.
Mending Herbs
Requires 2 Points and Trainee of Shield (0/10).Heals for 15% per point.
Max Rank: 6 points, enabling a total healing of 45%.
Determined Spirit
Requires 2 Points and Apprentice of Shield (40/15).Increases automatic health regeneration by 0.5% of your max health per point.
Max Rank: 8 points, resulting in a 2% boost in self-regeneration.
Herbal Aura
Requires 2 Points and Apprentice of Shield (40/15).Enhances Mending Herbs to heal allies as well.
Max Rank: 6 points unlocks a stronger healing aura.
Second Wind
Requires 6 Points and Student of Shield (40/25).Killing enemies returns health to maximum and grants a protective shield.
Triggers once every 90 seconds, providing a crucial safety net.
Wind Skill Tree
Skill
Description
Effects
Surefooted
Requires 1 Point and Novice of Wind (0/0).Enhances movement speed by 1.5% per point.
Max Rank: 10 points, adding 15% to your overall speed.
Daring Vault
Requires 2 Points and Novice of Wind (0/0).Jumps into the air, evading attacks.
Max Rank: 4 points, enhancing your leap height.
Dash
Requires 2 Points and Trainee of Wind (0/10).Quick rolls in your movement’s direction.
Max Rank: 6 points, enhancing dashing speed significantly.
Roll With It
Requires 2 Points and Apprentice of Wind (0/15).Increases pace post-mobility spells by 20% per point for 1 second.
Max Rank: 6 points, adding a total of 60% speed post-mobility spells.
Improved Dash
Requires 5 Points and Apprentice of Wind (0/15).Provides temporary immunity while dashing.
Already maxed out, with a cooldown of 4.1 seconds.
Deadly Rush
Requires 3 Points and Student of Wind (0/25).Dashes inflict damage on enemies in their path.
Max Rank: 9 points, allowing for substantial damage during dashes.
Optimal Skills for Each Class in Arcane Conquest
Class
Recommended Skills
Justification
Champion
Assault Skills: Master of War, Rune of Thorns, Rune of FlamesWind Skills: Surefooted, Dash, Improved Dash, Deadly Rush
The Champion excels in melee damage, thus boosting damage skills from the Assault tree is essential. Speed enhancements from the Wind tree compensate for its close-combat focus.
Elementalist
Assault Skills: Unending Resolve, Sorcerous Rage, Rune of FlamesShield Skills: Defensive Training, Mending Herbs, Determined Spirit, Second Wind
As the leading magic damage dealer, leveraging Assault tree skills is ideal. With low health, self-healing from the Shield tree becomes a priority for survival.
Paladin
Assault Skills: Master of War, Rune of Thorns, Rune of FlamesWind Skills: Surefooted, Daring Vault, Dash, Roll With It, Improved Dash, Deadly Rush
As a tank class, the Paladin can boost damage through the Assault tree and improve mobility with the Wind skills for effective combat pressure.
Shadowmancer
Assault Skills: Unending Resolve, Sorcerous Rage, Rune of FlamesShield Skills: Restorative Training, Herbal Aura, Second Wind
Focused on supporting the team, enhancing healing capabilities through Shield skills is paramount for the Shadowmancer.
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