Deadlock Anti-Cheat Implements Punitive Frog Transformation for Hackers

A new anti-cheat system in Deadlock allows players to transform hackers into literal frogs as a unique form of punishment during matches, rendering them completely ineffective.

Since its launch, Deadlock lacked a proper anti-cheat mechanism despite Valve Anti-Cheat (VAC) being effectively utilized in other Valve titles. This lapse led to a surge of cheaters infiltrating the new hero-shooter MOBA without any reporting options.

Fortunately, the September 12 update introduced a reporting system; however, it only addressed toxic behavior and did not include any provisions for reporting hacking incidents.

At long last, after months in early access, Deadlock is set to debut a comprehensive anti-cheat system, providing players the exciting option to enact revenge on hackers if detected.

Details from Deadlock’s September 26 patch notes reveal that when a hacker is identified mid-match, players will be faced with two options.

Teams can either choose to impose an immediate ban on the cheater, which will result in the game ending, or, for a more humorous approach, they can transform the hacker into a frog for the duration of the match.

And when the developers mention frogs, they are being entirely literal. The cheating player will actually become a tiny frog, unable to cast abilities or inflict damage, only able to jump around in their ‘frog of shame’.

Meanwhile, opponents can still attack and eliminate the cheater, so expect some lively frog-hunting during gameplay.

If you’re concerned about potential losses from punishing a cheater on your team, there’s no need to worry; developers have confirmed that neither option will be counted as a loss.

Regardless of whether the enemy team opts for an immediate ban or chooses to troll the hacker, both outcomes ensure the hacker is banned without affecting the team’s score.

As for the launch date, the developers mentioned that this new feature will be implemented shortly after the update rollout. This initiative is part of Valve’s enhanced “v2 anti-cheat system,” designed to be more effective than previous iterations.

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