Epic Games has built a reputation for keeping players informed about all things Fortnite, from new updates to the latest cosmetic skins. However, in an unexpected twist, the company has stealthily vaulted two recently introduced movement mechanics: Wall Kick and Roll Landing. These features, which debuted in Chapter 6 Season 1, have been removed from all shooter modes developed by Epic, including the popular Battle Royale and Zero Build, without prior notification.
The absence of any formal announcement regarding this change has caught many players off guard. The official Fortnite Status account has since confirmed the retraction, stating, “We’ve disabled the Wall Kick and Roll Landing movement features introduced in C6S1 in all Epic-made shooter modes, such as Battle Royale and Zero Build.”
Community Reactions to the Removal of Movement Mechanics
This adjustment was made during the Chapter 6 Season 3 update, yet there was no prior indication that Wall Kick and Roll Landing would be affected. The lack of communication surrounding these changes has fueled dissatisfaction among players, particularly since the existing map design incorporates these movement abilities. One frustrated player voiced, “So we’re stuck with a map designed with this movement in mind. Without the movement. Awesome.”
Another user commented with frustration, “Because f*** movement! Get your a*s around the map by cars and launchpads…and the occasional shockwave if you can find ‘em.” While Epic has yet to provide a detailed explanation for these removals, the abrupt nature of the change, coupled with the lack of communication, has spurred criticism from the Fortnite community. The introduction of these advanced movement features in C6S1 was well-received, highlighting their importance given the current map’s layout.
What are your thoughts regarding Epic’s decision to vault the Wall Kick and Roll Landing movement mechanics? Share your opinions in the comments below.
Leave a Reply