Helldivers 2: Director Acknowledges Imbalance and Plans to Rectify It

The Director of Helldivers 2 has acknowledged the complaints regarding recent balance changes and is actively seeking solutions to restore the game’s enjoyment.

Despite the recent PSN controversy that shook both the developers and its community, Helldivers 2 is now in the process of recovery. Although they managed to regain some goodwill by reversing their decision, the team at Arrowhead quickly lost it again with a new update.

Several balance adjustments, such as what players perceived as a nerf to the Eruptor Rifle, have been deemed “borderline unethical”by multiple players. The Helldivers 2 community has expressed their dissatisfaction with these changes and demanded for buffs to be made to primary weapons that they consider “unusable.”

Johan Pilesdedt, the Game Director, has given a response to the negative feedback about balancing. As it turns out, he shares the same sentiments.

In response to a complaint regarding the frequent nerfs throughout the game’s lifespan, Pilestedt acknowledged that the team may have been overly aggressive. He reassured that he will discuss with the team about their balancing approach, stating that it seems like every time players discover something enjoyable, it is quickly taken away.

Balancing a PVE game such as Helldivers 2 can be challenging, as the use of overpowered weapons does not necessarily affect other players. However, it is important to maintain the game’s difficulty, as it is a key aspect of its identity.

Pilestedt seems to understand why the recent nerfs have diminished the enjoyment of the game. He believes that there has been an excessive focus on balancing through damage changes, rather than considering other factors such as recoil, reload speeds, accuracy, projectile speeds, and equip speeds. According to him, simply adjusting damage numbers is not an effective approach.

Future updates for Helldivers 2 may bring a different approach to balancing, according to Pilestedt. The developer has confirmed a focus on a “fantasy first”approach to further enhance the experience of promoting Managed Democracy.

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