Pokémon Go players are frustrated by “random” Battles

Pokémon Go players are criticizing one of the game’s key features due to its poor management and the fact that many things are left to chance.

Anyone who plays the mainline Pokémon games can easily complete the story mode with only a basic knowledge of how the battle system works. With six Pokémon of different types on your team, you’ll be crushing the Champion in no time.

Competitive Pokémon battles are a whole different beast, as you need a team that’s perfectly optimized in terms of stats, types, attacks, and abilities, not to mention correctly applying the game’s gimmick, such as Mega-Evolution or Dynamax.

Although Pokémon Go features battles, they aren’t as in-depth as in the main games, with teams limited to three Pokémon and most attacks and abilities not present.

Pokémon Go players hate fighting

A user on the Pokémon Go Reddit created a thread harshly criticizing the combat mechanic in the game, in part because of its luck-based aspect. This is because the choice of lead Pokémon is one of the major determining factors of all battles, which takes a lot of skill out of the game.

My opinion on battling byu/greatdane___ inpokemongo

“I will never level up to 43 because the fights are incredibly boring,” one user wrote, while another said: “I also hate fights and only do it when it’s necessary for a quest or to reach the next level. I find this incredibly boring!”

“The state of combat has been atrocious since the game released,” one user said, “It’s a half-developed system in the game, whether it’s for Team GO Rocket fights, raids, or PvP. Nothing you think is important with stats actually is, like PCs and IVs.”

“For example, I had a 2800 CP Gyarados that easily beat my 100% Kyogre of around 4200 CP, which makes no sense. The only thing that seems to have value are attacks that are super meta. Correct me if I’m wrong, but didn’t they change the meta behind the attacks every season?

“None of this is clearly explained in the game. It’s actually pretty lame and has become incredibly annoying. The whole system needs to be reviewed to be more logical and incorporate more strategy.”

The limited number of attacks in Pokémon Go battles means that most of the strategy comes from team composition, but if you have a bad type match-up, then it’s incredibly difficult to pull off a comeback.

The fact that Pokémon Go’s battles are not turn-based and require immediate thinking can also make them frustrating compared to the main games. So, it’s no surprise that some fans dislike the system and ignore it when they can.

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