After a succession of demanding and often suboptimized releases built on Unreal Engine 5, Techland has successfully launched Dying Light: The Beast, a title that impressively caters to both PC and console users. The PC version, in particular, stands out with its smooth frame rates and a plethora of customizable settings, enhancing the overall gaming experience.
If you’re looking to optimize your gameplay further, a simple command allows you to bypass the intro videos and splash screens in Dying Light: The Beast.
How to Skip Intro Videos in Dying Light: The Beast
Similar to its predecessors, Dying Light and Dying Light 2: Stay Human, Dying Light: The Beast offers players a console command that seamlessly skips the introductory logos, saving valuable time. Below is a step-by-step guide on how to implement this:
- Ensure that Dying Light: The Beast is completely closed.
- Launch Steam and head to your game library.
- Right-click on Dying Light: The Beast and select Properties.
- Under the General tab, locate the “LAUNCH OPTIONS” field and input the following command:
-nologos
- Your input should resemble the following example:

Once this command is set, launching the game will take you directly to the “Press any key” screen, bypassing all initial logos, videos, and warnings. This small change significantly reduces waiting time and enhances your immersion right from the start.
If you ever wish to revert to viewing the logos, simply remove the command. However, there’s little incentive to do so, and skipping the intros is undoubtedly a more efficient option, especially for those eager to jump into the gameplay.
Implementing this command is straightforward, and it’s commendable that the developers have made such useful shortcuts available. Additionally, for those eager to gather resources quickly—such as arrows—there are further tips available to streamline your gameplay.
Dying Light: The Beast again demonstrates Techland’s prowess with their proprietary engine, offering a technically impressive experience across various systems. While the game currently lacks ray-tracing capabilities, the developers have confirmed that this feature will be introduced in a future update post-launch.
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