Now available for both PC and PS5, Where Winds Meet showcases stunning graphics powered by the impressive Messiah Engine, ensuring a seamless gameplay experience. For PC players, a variety of customizable settings are at your disposal, including support for NVIDIA DLSS, Intel XeSS, and AMD FSR, enabling you to optimize performance based on your system specifications.
If you’re using an NVIDIA RTX graphics card but the DLSS option does not appear in your graphics settings, follow the instructions below to enable it.
How to Enable DLSS in Where Winds Meet
To make sure DLSS is available in Where Winds Meet, you first need to run the game in DirectX 12 mode. Follow these steps to set it up via Steam:
- Launch the Steam client and navigate to your library.
- Select Where Winds Meet and click Play instead of using the desktop icon.
- You will be presented with two launch options.
- Choose “Where Winds Meet (DirectX 12)”, check “Always use this option”, and click the Play button.

- This ensures Where Winds Meet will always run in DirectX 12 mode, regardless of how you launch the game.
- Once in the game, access the settings menu and navigate to the Display tab.
- Scroll down until you find the Super Resolution Sampling section.
- You should now see an option for DLSS next to Super Resolution Type.

From here, you can select from various DLSS presets, including Quality, Balanced, and Performance. Additionally, support for NVIDIA Reflex is also available in this section, which can enhance input responsiveness.
For those with an RTX GPU, utilizing DLSS is highly recommended. The game leverages DLSS 4, which excels in upscaling low-resolution images seamlessly. At 4K resolution, using the performance mode, the visuals are breathtaking, maintaining clarity without noticeable glitches or artifacts.
If you own an AMD GPU, experimenting with both AMD FSR and Intel XeSS can help you determine which one meets your preferences best.Where Winds Meet also integrates frame generation technology, benefiting users with a solid average framerate.
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