Upon diving into the world of ARC Raiders, you will encounter an overwhelming array of materials and recyclables within the first few hours of gameplay. It can quickly become unclear which items are truly beneficial to retain.
Managing your storage effectively is crucial, and to assist you, we’ve compiled a comprehensive list of essential resources to monitor and store throughout your adventures in ARC Raiders.
Essential Materials to Keep in ARC Raiders

This guide focuses primarily on the “track” feature, emphasizing the items that remain vital from early gameplay into the endgame. The materials listed in the tables are those you’ll want to consistently monitor. Look for the tiny “eye” icon next to these resources, indicating they are being tracked, and feel free to sell anything that doesn’t require tracking.
Note that this list does not include items necessary for your workshop upgrades or resources needed to train your companion, Scrappy. For that information, check here instead.
Core Resources in ARC Raiders
First, let’s identify the fundamental resources that players should focus on in ARC Raiders:
- Metal Parts
- Fabric
- Plastic Parts
- Chemicals
- Rubber Parts
- Assorted Seeds
Scrappy naturally provides these materials, which play critical roles in your gameplay:
| Scrappy Resource | Primary Uses |
|---|---|
| Metal Parts | Weapon upgrades, crafting, repairs. |
| Fabric | Tier 1 & 2 bandages. |
| Plastic Parts | Repairs for Light Shields, electrical components. |
| Chemicals | Crafting Tier 3 bandages (Antiseptic), explosives. |
| Rubber Parts | Crafting shield recharges, mechanical components. |
| Assorted Seeds | Trading with Celeste for crucial resources. |
When it comes to prioritizing these resources, consider this hierarchy: Metal Parts > Assorted Seeds > Rubber Parts > Plastic Parts > Chemicals > Fabric.
While Metal Parts are essential for ammo crafting, remember that purchasing ammo using Coins can be more efficient due to the substantial quantity you tend to use.
Plastic Parts serve a critical role in repairing Light Shields. Given that Looting Mk.2 and 3s only utilize Light Shields, their upkeep remains a constant necessity.
Chemicals and Plastic Parts are integral for creating explosives and other projectiles that can prove beneficial, particularly when facing formidable foes like Bombardiers and Bastions during your encounters in the game.
Fabrics will primarily support your healing needs throughout the game, while Assorted Seeds offer undervalued benefits for key resources crucial for workshops and enhancing loadout items, including weapons and shields.
Recipes to Continuously Track
| Recipe to Track | Key Resources Required | Purpose |
|---|---|---|
| Heavy Fuze Grenade | Explosive Compound, Canister | Throwable |
| Trigger ‘Nade | Crude Explosives, Processors | Throwable |
| Shield Recharge | Rubber Parts, ARC Powercell, Electrical Components, Advanced ARC Powercell | For each loadout |
| Any Augment Mk.2 and Mk.3 | Advanced Electrical Components, Processors, Electrical Components, Magnets | For each loadout |
| Heavy, Medium, and Light Shield | ARC Alloy, ARC Circuitry, Battery, Voltage Converter, Power Rod | For each loadout |
| Raider Hatch Key | Sensors, Advanced Electrical Components | Critical missions |
| One weapon of each rarity (Your favorites) | Medium Gun Parts, Heavy Gun Parts, Mechanical Components, Advanced Mechanical Components | Essential weapons |
| Your favorite attachments | Favorite resource materials | For personal loadouts |
| Sterilized and Herbal Bandage | Durable Cloth, Great Mullein, Antiseptic | Necessary for healing |
| Advanced Electrical and Mechanical Components | Wires, Electrical Components, Steel Springs, Mechanical Components | Essential for covering other recipes |
| Heavy, Medium, and Light Gun Parts | Simple Gun Parts | Mainly for weapon upgrades and crafting |
This collection of recipes encompasses nearly all essential components needed for your loadouts, excluding highly specific configurations you may wish to experiment with. It also includes vital materials for weapon repairs, upgrades, shields, and augment repairs.
If you’re not yet at max workshop capacity, tracking these materials will be manageable. Consider reviewing your stacked resources manually to determine your needs effectively.
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